Persona 3 Reload is a turn-based JRPG game was released in 2024 for PS5, PS4, XSX/S, XBONE, and PC, and was later confirmed for release in October 2025 for Switch 2.
It was developed by P-Studio and published by Atlus, and it is a full remake of 2006's original game for PS2 titled as Persona 3, as well as PSP release in 2009 and was later re-released for PS4, XSX/S, XBONE, Switch and PC titled as Persona 3 Portable.
Three years ago, I've already covered my review of Persona 5 for PS4 which I described it as masterpiece in all thanks to story presentation, likable cast of characters, stylish visuals, catchy music, fantastic turn-based system, and overall fun factor is what I've loved about Atlus's unique JRPGs really puts a smile to my face, and it was hailed by numerous of video game critics and JRPG fans with universally acclaimed reception and had won awards for best art direction, score/music, and RPG in 2017, and it sold over 10.45 million worldwide.
After the success of Persona 5, the staff of P-Studio had begun working on a next project in which they have confirmed the remake of the 2006's original game with the reveal trailer titled as Persona 3 Reload on Xbox Games Showcase event 2023.
Even through I never played the original Persona 3... yeah yeah I know it's sounds quite a huge shame of me when I didn't had a PS2 console in my early-2000s which is why I've missed out the 2006's original game (not until I finally got a PS2 console in 2022 which took me a 22 f***ing years to get one, but I never had a chance to get a PS2 copy of the original game is due to rarity of game's price nowadays, arrggghhh!!!).
So going back to this review, after I've watched the reveal trailer I'm actually interested to get the 2024's full remake is because I wanted to get into with Atlus's JRPG games which is why I've bought the copy for my PS5 to see if this game are actually just as fun as what I've previously played with Persona 5 in terms of turn-based system, game's design elements, social link simulation, and story presentation.
I am thou, thou art I...
I hast established to review
Persona 3 Reload for the PS5...
So without go further do,
let's start the review.
Presentation
The game takes place in 2009 and is set in the Japanese city of Tatsumi Port Island. Its starts out with slient protagonist named Makoto Yuki, a teenager who was orphaned as a child following his parents death, arrives to the city he grew up as he transfers to Gekkoukan High School and moves into a dorm in the city.
On his 3rd day, the whole city went mysteriously dark at the midnight time became known as the dark hour causing the appearance of monstrous creature called the shadows to attack Makoto and awakens to his persona allowing him to summon the magic abilities.
After defeating the shadows, he is recruited by the squad team known as SEES, a group of Gekkoukan students dedicated to battling the shadows and exploring the tall giant tower of Tartarus during the Dark Hour.
Their prime goal is to infiltrate the tartarus and defeat all powerful shadows to prevent the dark hour from destroying the world.
The story in this game is actually great because it involves the corruption of the dark hour event where the entire people are transmogrified into coffins and there are bunch of shadows roaming around the area inside the tartarus and prey on the minds of those still conscious.
The group of students had agreed to go on their mission is to not only just to destroy all the shadows but it's all about getting rid of the things that harms the humanity.
They also began to investigate and learn about the truth of dark hour, shadows, and tartarus that was created 10 years back prior to the game's events.
Aside with their mission, they are capable of summoning beings called personas which gives them ability to use various of magic powers to combat against shadows, so they usually summon their personas by firing a gun-like object called an evoker at their head...yeah that's kinda extreme way to summon things.
Anyway I believe many had said that the story dialogue on the remake did improve upon the original to make the cutscenes much easier to follow which makes sense because having to re-written the lines is the best way to tweak the story dialogue quite a bit to impress the newcomer who wanted to enjoy the story conversation between the characters and the whole synopsis part in the game during the story and in-game cutscenes.
It had cast of characters which had Makoto Yuki who is a quiet teenage student despite being a silent protagonist which is appropriate for JRPG standard, but he has few of the voice lines during the combat battle.
He's the type of character had an interesting day to day schedule such as attending at school, takes part in extracurricular activities, and spends time with classmates and other characters that made him quite likable throughout the social sim event.
He's also quite a motivated leadership encouraging his friends to keep going forward and working as a team together to fight off against the shadows in the tartarus without giving up is what I liked about him as being incredibly badass.
He has several of friends who are members of the SEES such as Yukari Takeba who is a popular girl at school are sure has a stylish look and being a skilled archer, but she also shares her personality issues due to her sarcastic mood when dealing with situations she finds objectionable and struggles with her loneliness due to her troubled past which I got to say she's not quite a cheerful person to start with, but she slowly improve herself throughout the journey involves learning to open up, trust others, and confront her past traumas.
Then you had Junpei Lori who is a comical and silly dude, which I find him really entertaining with his immature jokes and goofy characteristics just adds up a humour.
He also quite a reckless fighter but also reliable with his teammate, which is why he's one of my favourite character in the game.
Then you had Mitsuru Kirjo who is the oldest of all SEES members, described as well matured and calm intelligent woman are very good with her college-level studies at high school, takes charge, make decision, and ensures the team's academic success.
She has a strong sense of responsibility and dedication to her role within SEES, and gradually cares about her friends is what I consider her as being a likable mother-figure character.
Then you had Akihiko Sanada who is another oldest of all SEES members, are also matured and confident person does a hard-working training practices for his boxing making him a strongest fighter of SEES.
He's also determined dedicated for his goals and being loyal to his friends by supporting them is what I considered him a well respected guy.
There are some of the more primary characters being introduced for later chapters like Fuuka Yamagishi, Aigis, Shinjiro Aragaki, Ken Amada, and of course Koromaru the Dog are also has the interesting backstory and personality.
The game does shares with cast of villains in the game such as the group of strega who use the dark hour for their own personal benefits such as committing assassinations and other illegal activities.
The group members such as Takaya Sakaki who kinda look like one of those stereotypical cult leader acting himself as a messiah trying to prevent SEES members from destroying the taruarus.
He is quite delusional and nihilistic person wanted to cause trouble and trying to manipulate those who are vulnerable with their lives, so that guy is sure f***ing creepy.
Then you have Jin Shirato who is Takaya's right-hand man and skilled computer hacker has the strong belief in Takaya's goals are just as insane as his own group leader.
Lastly you have Chidori Yoshino is kinda something else so unlike Takaya and Jin, she initially depicted as a quiet and somewhat melancholic individual who dislikes others and is prone to self-harm habits and avoids eye-contacting people which is kinda disturbing...enough said.
While the main story and cast of characters are very good, the game also has a side story which is called social link, a social simulation event is where you meet up with NPCs friends to build up relationship, so I will explain about the social link system for later on this review because right now I'm focusing on various of NPCs characters that shares with interesting side story to discover such as class student Kenji Tomochika, knee-problem sport athlete student Kazushi Miyamoto, student club artist Keisuke Hiraga, vice president of student council Hidetoshi Odagiri, student sports manager Yuko Nishiwaki, shy student council treasurer Chihiro Fushimi, French exchange student Andre "Bebe" Laurent Jean Geraux, big fat gourment king Nozomi Suemitsu, old couple Mitsuko and Bunkichi, MMORPG online player Maya, sweet little girl Maiko Oohashi, crooked businessman Tanaka, and many others.
I also wanted to praise the overall design of personas such as Orpheus, Loki, Satanael, Jack Frost, Jack-o-Lantern, Zorro, Unicorn, Milady, Oni, Thor, Lamia, Valkyrie, Pale Rider, Alice, Succubus, Asura, and many more really awesome user form featured in the game is what makes the series really known for its unique concept of personas.
The presentation in this game is fantastic because I really loved the art-direction of the whole game displaying the stylish anime design throughout the title screen, story cutscenes, dialogue screen of each characters, and environmental settings are just spectacular, and oh don't forget I also loved the opening scenes of the game is wickedly awesome to watch.
As I loved the art-work design in the game, I also wanted to praise the settings of the locations throughout the campaign such as Iwatodai Dorm are basically student accommodation house filled with places such as reception room, kitchen, bedrooms, gardening rooftop, CCTV security room, and of course 5 floors.
Gekkoukan High School is where student spends most of the time studying in classrooms and libaries, activity clubs filled with hobbying such as arts, fashions, gym, and others.
Port Island Station is the outside of the train station has cinema to watch films and flowers and seeds shop to buy.
Paulownia Mall are filled with restaurants, stores, and fun hang-out spots such as karaoke, gaming arcade, and night club dance.
Naganaki Shrine is a spiritual prayer area hosting various of shrines to appease the supernatural and it has a playground nearby with swings, seesaw, and jungle climb.
Iwatodai Station Strip Mall is more of tourist spot filled with local food shops and bookstore.
These of the places has sort of day and night cycle with different opening times on restaurants, shops, cinema, and other places, where as the outside of areas looked incredibly nice with bright sunlight on daytime and the street lamps that lights up during the evening time.
When the clock hits the midnight time it suddenly changes to dark hour event where the whole city and streets are completely went dark and gloomy everywhere filled with spooky looking green settings, piled up coffins, bunch of shadows creatures shows up on streets, and of course the tall giant tower of taruarus has a really weird vibes of floors adds up the level of creepyness.
Overall, it has great story, very good cast of characters, and fantastic presentation settings.
Gameplay
In single-player campaign, you take control of Makoto Yuki in 3rd-person perspective as the game combines elements of traditional role-playing and social simulation games which I will discuss each of these gameplay design while also discussing the controls scheme as well.
Push the left stick control is to move player around, while holding the right trigger button is to make player run while moving.
Push the right stick control is to rotate the camera around, where as pushing the right thumbstick or circle button just re-centred the camera position.
Pressing the d-pad up button is to zoom-in camera on player, where as the d-pad down button just zooms back to default distance.
Pressing the cross button acts as an confirm selection, where as the circle button uses as cancel selection, so these are the action buttons are used for interacting stuff such as pick-up or open-up objects, as well as talking to people such as your teammates or NPCs.
You can open-up your full map view with the left shoulder button to display and access fast travel points.
You can open your pause menu by pressing the triangle button which you will navigate any of options to select such as skills, personas, equip, items, and stats.
You can able to save your progress by pressing the option button which has all of these standard saves and 1 of them is for network saves which is a cross-save feature that lets you easily create back-up game data that only be accessed through online functionally.
In social simulation segments, you'll be heavily focus on the day and night system where you had a date, time, and moon phase displayed on the top-right screen meaning each day is divided into daytime and evening segments.
You'll be attending to school everyday in morning except Sundays, and then skips to afternoon events where you get to do whatever you want to pass the time such as meeting up your friends or completing activities like singing along in karaoke, eating in fast food, and doing past-time job.
In evening events, you have another events such as talking or helping with your friends in the dorm or you can still also completing same activities as you normally do in afternoon events, so once the evening event stuff is done, you'll be skipping to the next day morning and repeat the same thing as you normally do in the game.
In traditional role-playing game segments, during the evening time you get to have an option to choose to visit tartarus, a dungeon-crawling stage filled with over 200 floors where you and your team must face numerous of shadows in each floors while building up the party member's skill level and gain new items.
To keep you in the mind, some of the floors in tartarus will get blocked meaning that you won't able to go further because you really need to face against the main boss on the day of full moon phase first, then the blocked path will able to open after the day of full moon phase is done...so going back to the tartarus segment you'll be exploring around the area to navigate through while encountering with the enemies nearby, so you will enter the battle by hitting them behind with the square button.
In battle controls, the UI displays on the screen which gives you an option to select any of these commands such as cross button is to attack or select an action, circle button is to guard or cancel an action, square button is to use items or view character stats, and triangle button is to access your persona skills uses various of skill attacks.
You can select targets on enemies by pressing the d-pad left and right button might help you to choose which types of enemies you wanted to fight on.
You can analyse enemy weaknesses and resistances by pressing the left shoulder button when the icon is highlighting with the light blue, so this will allow you to spot their weak or strong patterns on the enemies.
You can also shift between party members with the left trigger button when the red icon appears on the screen making it easier to choose any of party members to use.
Lastly you can activate the theurgy attacks with the right trigger button when the party member's theurgy bar are fully ready to go allowing them to unleash their powerful special attacks on enemies.
What I've liked about the turn-based system is that it's very straight-forward to play is because I find these UI system lot easier to navigate things such as on the persona skills menus had the list of skill attacks with different icons such as physical skills that use the slash, strike, and pierce affinities that some weak enemies, then you have magic skills such as fire, ice, electricity, wind, light, and dark affinities to deal additional elemental damage to foes.
This will explain me which ones of these physical or magic attacks that the types of enemy are being immune too, so I can able to pick one of these attack that highlights the weak icon that are weakens the enemy meaning that not only it deals with heavy damage but it also knocks down enemy as well in which you can able to knock them down in single chain row.
Once the whole enemy's party is all being knocked down, this activates all-out attack allowing you and your party members to perform all team attack dealing a severe damage to the all knocked-out enemies just works really well.
Sometime you might want to be really careful when choosing to use any of physical or magic skill attacks because some of these skills that doesn't actually damage them such as the enemies has shields to prevent taking damage from your projectiles, some of your skill attack may increase enemy's health points, and what's even worse is that your projectiles can get backfired which damaging you and your party members health points, so it is best to keep an eye on the enemy's patterns to see which ones of your skill attack are effective against them.
There are some of the useful items that might come in handy such as consumables stuffs that helps you replenish your health and stamina points, curing your status effects such as poison, dizzy, fear, and others, revives fallen ally, increase party's attack for 3 turns, briefly raises entire party's defense, and nullify stat buffs for all foes, so you can get these from medical shop or obtaining these from tartarus.
You can also obtain valuables items from tartarus in which you can able to sell these at shop for higher price meaning you will have enough currencies to purchase stuffs such as weapons, armors, and footwear off from the police station.
I also wanted to mention gemstones as well because after you have obtained them from monad door and passage in tartarus, you can able to trade it at antiques to get item or license cards, as well as used for fusion equipment on weapons and armors.
The exploration in the tartarus just plays out really great because I just love the dungeon-crawling stages where you get to explore around the areas to obtain useful stuffs like valuables and other items, and I also loved battling against the high class level enemies in the monad door and passage will reward you with gemstones items became quite a handy for trading places like antiques that I've mentioned above before.
Having to battle against the enemies really benefiting not just the party members, but also their personas because once you've levelled up the skills will reward you with better skill attacks for physical and magic delivering severe damage attack, fully restores the health points, curing the status effects, and all others useful persona skills is the reason why levelling up the experience level is the best way of improving your strengths and power making your high class enemies feel vulnerable against you and your party members in battle.
After defeating your enemies with the final blow or the party ends a battle with an all-out attack, you get to have shuffle time gives you an access to additional rewards after battle which include major and minor arcana cards.
The minor arcana cards such as cups that restores you or party members health points, wands grants bonus experience or stats, coins grants currencies, and of course swords grants you a bonus weapon attack.
The major arcana cards such as fool, magician, high priestess, empress, emperor, and etc. will give you an beneficial effect like earn more exp per battle, gain a rare item, all-out attacks deal more damage, increased social link bonus, increased HP and SP, being able to choose two shuffle cards instead of one, any activities that boost your social stats offer additional points, and many more to select any of these.
The most important part of the series is has to be a velvet room, a place hosted by a long-nosed old man named Igor and his assistant Elizabeth who provides assistance and guidance to the protagonist.
The velvet room is a location for fusing personas by combining two or more of them, so that you can create a new persona with different skills and attributes.
This will help you for later battle because you do really need a strong skilled personas in order to use any of physical and magic abilities works effectively on the high skilled enemies or bosses to fight against.
The simulation segments is also quite very good too is because not only it shares with great side story but also about making connections with your friends that you can trust and doing something fun with your lifestyle such as watch movies, read books, eat at fast food place, study with others before exam, and work at part-time job which really benefits your social level such as your courage, charm, and academics can be ranked up to 6 times meaning once you've reached the certain levels of your social stats will allow you to access certain social links system where you can able to meet up your friends on the event.
Being able to maintaining your relationship with them will increase your social links ranking meaning once its been all maxed out then it will unlock ability to fuse the ultimate persona associated with that arcana and it also grant experience bonus when fusing personas of the arcana, so this allows you to create personas at higher level skills.
The whole gameplay plays amazing throughout the game because I love the combination of RPGs and simulation game just really fits the style of the series that was best known for its epic battle fight, exploring the discoveries, and social lifestyle is the kind of game that I've enjoyed the most.
I had a blast time of playing this game for 6 hours a day to spend time wander off in the city for activities, meeting up with friends, doing work jobs, watching films, and studying homework just makes the social simulation so great to play, and I also had a great time of doing a main story mission in tartarus browsing through the floors, fighting with enemies, levelling up the personas, discovering hidden secrets, and of course the boss battles in full moon phase is absolutely satisfying to play.
The turn-based battle system is incredibly well designed for its simple UIs layouts that are easier to navigate things and those physical and magic skill attack are quite effective for its chain attacks on weak enemies, and of course some finishing blow and all-out attack from party members deals a amazing amount of heavy damage hit just works really well for most part.
Having a revamped gameplay design does improve upon the battle system and enemy's A.I making it a suitable playstyle for newcomers are also a praised for the remake that deserves the game's enhancements to add-up the overall enjoyment of single-player experience.
I also wanted to praise the ideas of fusing the two personas into a powerful one are quite a useful tool for later battle which I really liked to create any of personas that are capable of defeating the skilled enemies or bosses.
As I had praised the game for its social simulation, turn-based battle, and the creation of personas, I also did heard that the fans and critics had pointing out the criticism in this game is the lack of an option to play as female protagonist named Kotone Shiomi who previously featured in Persona 3 Portable is being absent in the 2024's remake due to time and budgetary reasons according to game's producer...yeah it's kinda quite bummer for those who previously played the PSP version of original game never had a chance to play as female protagonist in this remake which is why there are a fan community mod team had began creating a mod called the Femc Reloaded Project was finally published 17 days after the launch release of Persona 3 Reload.
I don't really blame them for missing out an option in the remake because of the time and budgetary reasons otherwise it takes too long to develop the whole project, so the two options way of playing the female protagonist is to get the copy of Persona 3 Portable for PSP and later platforms or try installing the Femc Reloaded Project mod onto the Persona 3 Reload for PC.
So going back to this game, all I can say is the whole single-player adventure turns out fantastic because it's a 80 to 90 hours of playthrough seem to be a impressive amount of total time keeps you busy with the game.
Just loved the social sim-events, dungeon-crawling action, turn-based battle system, fusing two personas to create one, various of boss battles, and of course exploring and discovering things is what I loved about this game makes it fun to play.
Overall, it has amazing turn-based battle system, very good social simulation events, and fun dungeon-crawling adventure and exploration.
Graphics
The graphics in this game is looking stunning for its anime art-style just really fits the game's overall presentation.
The open-area environments in the city is quite simple with small spaces, but I really liked the details of the restaurants, shopping mall, sitting areas, fountains, night clubs, shrines, playgrounds, and the stations just looked amazing.
Same goes with the high schools filled with classrooms, hallways, and outdoors, as well as the dorm filled with reception room, bedrooms, and rooftops.
They are full of the layouts and objects in every locations that made the environmental places looked appealing to the eye.
They really did a good job of keeping the details of textures and surfaces look clean and bold in many places without any sign of roughness, so it will make the whole game looked professionally done.
I also wanted to praise the use of shading effects in some areas like in the dorm where you can see the glass that are transparent in which you can able to see your friend sitting on the dining table, so same goes with the water fountains at the outside of the mall.
I also see the lighting effects on the signboards and lamps at the outside of the mall during the evening time, and same goes with the sunlight reflecting through the classroom windows in high school during afternoon time.
The character's animation are also pretty good which I like the way they designed the character with great facial features and body figure design which is fine for most primary characters and shadow enemies, but I do notice the weird thing on some NPCs the part where some of them are actually moving and some others don't, so like for example when I got in the night clubs I was expecting all NPCs to start boogie dance but no most of them are all frozed kinda look like they playing musical statues, where as the half of others are still dancing...yeah that's kinda weird...I wish they could have done better by adding enough animation on other half of NPCs that don't actually move.
I got to love the animated pause menu with the cool animation and background does seem to be quite look perfectly on my 4KTV screen...well hell yeah I'm might as well use the pause menu as the screensaver when every time I pause the game.
The game's performances for both PCs and consoles has the own advantages of graphical aspects depending on which platform you're playing on.
The PS5 and XSX/S (X model) version appears to run on full 4K resolution with ray-tracing support makes the whole game look clean and bold, as opposed to XSX/S (S model) and 8th-gen console such as PS4 and XBONE ran on 1080p which lacks some of the details on visuals and appears to make it look softer in comparison doesn't seem to be looking quite nice as the PS5 and XSX/S (X model).
Thankfully these 9th-gen platforms appears to run really well which they managed to run at full 60fps with no signs of frame dips seems to be a good news making it one of the smoothest game to play on these 9th-gen platforms, where as the 8th-gen platforms like PS4 and XBONE appears to run on locked 30fps with little amount of frame drops but it still playable which you might not gonna notice it as much during the gameplay.
The PC version has numerous of customisation config including graphics quality, rendering scale, shadow quality, frame-rate limit, reflections, resolution, screen mode, monitor, and VSync may improve upon the visuals and performance depending on how good your PC's hardware specs can able to run your game properly, so I say the PC version is the best experience option for gaming PC players can able to enjoy the single-player game without any issues.
That being said, the game's visuals is still looking great especially both on PC and 9th-gen consoles are the best way of playing this game with smooth overall experience, and of course the remake did add up the visual overhaul to enhance the overall graphics to keep the game look fresh for the newer platform.
Overall, it has stunning art-style, amazing environmental design, and smooth performance.
Music and Sounds
The soundtrack in this game is excellent just like you're hear from the 2006's original version, but it's completely all arranged tracks for this game which are also sounds pretty good to listen. It also featured some of the new soundtrack been added to this 2023's remake which is a nice edition.
My favourite soundtrack is has to be some of these battle theme song such as "It's Going Down Now" and "Mass Destruction" because I really liked the style of jazzy rock and rap music combined together, where as others like "Master of Tartarus" has sort of 90s alt-rock instrumental feel to it just really fits the JRPG action.
Aside with great battle theme music, there are some of amazing vocal songs to listen such as "Full Moon Full Life", "Paulowina Mall", "Color Your Night", and of course "Memories Of You" are also good to listen.
It was composed by Shoji Meguro and Atsushi Kitajoh for the original scores, where as the vocal music along with battle themes that I've mention above was sung by Azumi Takahashi and rapper Lotus Juice, did such a great job of creating music that made Persona 3 Reload a recognisable JRPGs title with very best soundtrack.
The sound effects in the game is done spectacular for its environmental noise design and quality surrounding sounds just perfectly fits on many locations like city, mall, and even in tartarus, and then I also wanted to praise the new voice cast in the game did a terrific job for their character's role with better dialogue during the story and in-game cutscenes.
Overall, it has excellent soundtrack, spectacular sound environments, and terrific voice performance.
Special Features
The game does have the expansion pass comes with additional sets for costume, personas, and background music which is cool, but it also has the epilogue chapter called Episode Aigis: The Answer was released 7 months after the game's release, so unfortunately the price on expansion pass is quite absurd are cost about £30 which is way too pricey to pay unless one of you are fully desperate to play Episode Aigis: The Answer so badly...man I wish Episode Aigis should have been on the physical base game like they did the last time with the Persona 3 FES on PS2 instead of being released on expansion pass's DLCs.
Overall, an ridiculously pricy, but packed of nice content.
Advantages
Great story and cast of characters.
Fantastic presentation settings.
Amazing turn-based battle system.
Fun dungeon-crawling adventure and exploration.
Very good simulation events.
Stunning visuals and excellent music.
Disadvantages
Cost of expansion pass way to pricy.
Option to play as female protagonist are absent in remake.
Half of NPCs animation don't actually move.
Final Verdict
Presentation 9/10 - great story, very good cast of characters, and fantastic presentation settings.
Gameplay 9/10 - amazing turn-based battle system, very good social simulation events, and fun dungeon-crawling adventure and exploration.
Graphics 8.5/10 - stunning art-style, amazing environmental design, and smooth performance.
Music and Sounds 9/10 - excellent soundtrack, spectacular sound environments, and terrific voice performance.
Special Features 7/10 - additional costume, personas, and background music, as well as episode Aigis.
Overall 9/10 - Persona 3 Reload is a marvellous 2024's remake title with additional improvements over the 2006's original thanks to visual overhaul, revamped turn-based combat, and all new arranged soundtrack, but what really matters the most is all about having a enjoyable turn-based battle and exploration, good social simulation events, and of course as long as it has well made story and likable characters is what makes Persona 3 Reload a must play for JRPGs fanatic because I had a fantastic time of playing this game on my PS5 with no regrets whatsoever.
The physical copy for PS5, XSX/S, and XBONE are cost around between £25 to £30, where as the PS4 are slightly cost more with £35 and over, where as the digital release for PS Store, Xbox Store, and Steam are cost around £60.
Is it definite must play? the answer is yes if you're a big time fan of the Persona series or JRPGs genre as in general will likely give the game a worth of shot, and don't forget that the game will be coming soon to Switch 2 this October release because that will be a great time for Switch 2 owners will likely get a hands on with this remake on their portable system.
I am thou, thou art I...
I hast concluded my review of Persona 3 Reload
as one of the Atlus's JRPGs finest remake...
Is definite must buy indeed.
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