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Wednesday 20 February 2019

Top 5 Hidden Gems SEGA Genesis/Megadrive Games




SEGA Genesis/Megadrive are widely considered to be a perfect home consoles of 16-bit era along with their rivalry such as Super Nintendo Entertainment System which is a important example of being a greatest console wars competitors of gaming industries. It was very best known for their numerous of arcade title hits that been ported to SEGA's 16-bit home system like Altered Beast, Golden Axe, NBA Jam, Street Fighter 2: Special Champion Edition, Mortal Kombat, and Outrun while sharing with their groundbreaking console-only titles such as Gunstar Heroes, Shinobi 3, Thunder Force IV, Columns, Street of Rage, and of course Sonic the Hedgehog are among being listed as the greatest game of all time.

Despite SEGA Genesis/Megadrive had gain popularity for its system quality and has numerous of game libraries, I wanted to focus on some of the forgotten titles that didn't get much credit they deserved due to poor sales and not many people have heard the game before, but it is a good reason to have these kinds of obscure games that are worth picking up for your collection. I'm going to list some of the hidden gems titles that are actually decent to play for its playability, quality visuals, and great soundtrack that the game has to offer.

So without go further do, here is my top 5 Hidden Gems SEGA Genesis/Megadrive Games.



5 - Zero Tolerance



        
In the year between 1992 and 93, we all know those commercially successful titles that originally came out on the PC hardwares such as Wolfenstein 3d and Doom were widely considered to be a huge pioneer of the First Person Shooter genres had inspired several of video game developers to make their own FPS games with Wolf 3D or Doom alike approach style like Blake Stone: Alien of Gold, Rise of the Triad, Alien Trilogy, Powerslave, and of course Duke Nukem 3D.

There is a FPS game released in 1994 that no one had heard of it before was the Zero Tolerance for SEGA Genesis/Megadrive which was developed by Technopop who previously did worked on their early title such as The Amazing Spider-Man vs. The Kingpin for SEGA's 16-bit hardware, while it was published by Accolade who was known for its infamous Bubsy franchise.
Don't let the publisher logo fooled you because this game is actually pretty decent for the 16-bit console system as it is one of the first game that never bought it at the PC hardware.
You take control of some playable soldier to take all down those aliens while aiming to beat the whole 40 levels of single player campaign.

The game is somewhat similar to early PC shooters like Wolf 3d as it plays on the first-person perspective. Instead of collecting keys to gain access at the new areas and proceed to the exit like normally from Wolf 3d, your goal is to kill all of the enemies on a level before proceeding to the exit, which is either a staircase or elevator leading down to the next level. I find the idea of the game's objective is pretty unique for its FPS genres as it adds a new elements of gameplay style.
Speaking of gameplay, I really liked the choice of weapons which had worked effectively against some types of enemies, the level design is quite simple and straightforward which makes the game less complicated to play, and the game's challenge is quite positive overall despite the game's difficulty is making harder to beat but really adds the fun factor of the game itself.
What makes the game even enjoyable was ability to use Link Cable support that allows you to play 2-player mode with your friends through couch co-op which I finding it very innovative at the time right before Sony did a similar approach with their PS1's Link Cable for some compatible multiplayer titles.
The graphics in the game is acceptable for the 16-bit hardware with useful layouts such as bottom map screen, top-screen weapon slots, and sides health and ammo percentages while in-game design is rather looking impressive for its level environments and 2D enemy's sprites. The gameplay had played decently regarding with SEGA's 3-button game controller had handled well for its combat playability and movement control which is absolutely spot on.

I considered Zero Tolerance is a criminally underrated FPS game that didn't get a sequel as they already cancelled the development due to lack the success of the original game, so if you're into with the classic FPS game then give this game a go.



4 - Red Zone



        
I was familiar with the game like Red Zone which is a top-down shooter title for SEGA Genesis/Megadrive. It was developed by Zyrinx which is a same team that did worked on their titles such as Sub-Terrania for SEGA Genesis/Megadrive and Scorcher for SEGA Saturn. The game was originally titled as Hardwired as they trying to get SEGA to publish the game, but unfortunately it never actually happen instead the Time Warner Interactive had to took over the rights to publish the game as it been re-titled as Red Zone at the final release in 1994.

Its one of the game that uses the numerous of graphical technologies that were not prevalent at the time on the SEGA Genesis/Megadrive which allows developers team to push the game into hardware limits. It featured rotation background for textures, 3D Vector graphics for its sprites and objects, Realtime Zoom and FMV Compression which does not requires the use of console add-ons making it the most technically impressive title that Zyrinx had ever produced.
I was blown away with the opening presentation of the game with kick ass FMV opening intros and animation sequences of characters which is very good to see how the developers can able to fit straight in the game's cartridges regarding with the cart's MB limitation.
The game is kinda like the EA's top-down shooter Urban Strike for SEGA Genesis/Megadrive as it plays on top-down perspective where you take control of overhead helicopter to take down those enemy in order to reach at the enemy's bases while other levels is more like the on-foot segment where you get to choose these three playable characters as your main objective is to plant self-destruct at the enemy's bases.

The top-down gameplay is quite playable as it takes while to get used with the helicopter controls at the overhead stages while the combat gameplay is pretty responsive for most part of the game with great selection of weapons for both gameplay segments. The graphics for most part is super impressive to see how SEGA's 16-bit hardware can able to manage the whole environment of technologies as you can see the overhead perspective in on-foot stage has magnificent level design which utilises the 3D environments of building stages and has realistic look of character's sprite animation while most of the vector objects and special effects in helicopter segments are looking spectacular for most part.
The game really has intense electronic soundtrack was composed by Jesper Kyd who previously had worked on his music on some titles such as Amok, AWS Pro-Soccer Moves, Sub-Terrania, Adventures of Batman and Robin, and Scorcher while he still continuing to work his music on later best known video game series such as Hitman and Assassin's Creed as most of the soundtrack on this game is sounds absolutely wicked for most of the in-game levels meaning it's gets you pumped up ready for the epic action.

Despite some positive aspects, the game might not be suitable for everyone to play this regarding with the game's difficulty is somewhat pretty unforgiving to play, yes I know its painfully hard, but if you can get a hands on with this type of action-packed game then be fully prepared for the bigger challenge. 



3 - Mega SWIV


           
    
One of the game that I remember back then when my cousin bought it from the rental store which is Mega SWIV (A.K.A Super SWIV for SNES), a vertical scrolling shooter created by SCi Games which is a extended port of the 1992 SNES title's Super SWIV. It is a third title of the SWIV series following 1988's Silkworm and 1991's SWIV for Home Computers.
Its kinda odd to see that SEGA Genesis/Megadrive version of the game is being exclusively to European releases in 1994 meaning that it never got released at US release, so unlike the SNES version was also been released in the US are being re-titled as Firepower 2000.
The game's plot involves a secret underground race on an island in the Atlantic Ocean which has stolen top military vehicles and equipment from around the world which allowing them to built powerful war machines to destroy the nation, so your goal is to infiltrate their base and destroy them before its too late.

You get to choose between these two playable vehicles such as helicopter which will not be blocked by obstacles, while Jeep has ability to shoot in different direction. It has nine different kinds of weapons that you get to use it for in-game action such as flame, plasma, laser, and other special weapons which comes in useful.
It plays on vertical scroll perspective as you take control of what playable vehicle you're playing are required to shoot down enemies and avoid enemy's projectiles.
Unfortunately most critics finding this version aren't faithful as the SNES counterpart, so the SEGA Genesis/Megadrive version had missing Jeep's ability to jump over the obstacles was present on the SNES version and it also criticised the game for its missing 16-colour palette and the Enemy's A.I weren't recreated faithfully, causing Mega SWIV to become an easier game.
Despite the flaws, I don't think this version are just bad as everyone think because I find this game is still fun to play regarding this version of the game did get some bad reputation from critic's point of view.
The game still had a similar vibes to the original SNES version for its gameplay style and presentation settings as the game is still somewhat playable for the whole levels with unique weapons to choose from and it has interesting gameplay mechanics on both playable vehicles which adds the new elements of the shoot em ups genres and you can also play 2-player co-op with your friends through the entire level which makes the game fun to play. The graphics in this version is not as bad for most part as I really liked the looks of sprite animation of vehicles and the use of special effects in the game, but I find the whole environment is quite muddy for its textures based level design and it was bit zoomed-in too close at the level bases compared with the SNES version has better looking environments and it was zoomed-back away from level bases.

So far, Mega SWIV is an acceptable vertical scroll shooter that may be worth for pick up and play, so the SEGA console owners might able to still give this game a second chance.   
  
  

2 - Mega Turrican

   



















Turrican series was originated in Home Computer gaming of early 90's which was developed by Rainbow Arts for the Commodore 64 while the Amiga port was developed by Factor 5. The first and second Turrican game was well received at the release especially with Amiga as being a superior to all Home Computers version. While the series had becoming quite popular on the Home Computer release, the third title was in development for the Amiga version by Factor 5, but unfortunately they never able to finish the Amiga demo instead they transferred to other teams such as Kaiko/Neon Studios had to took over the Amiga development in 1993, while Factor 5 been working on SEGA Genesis/Megadrive version re-titled as Mega Turrican in 1994.

Mega Turrican is a Run N Gun game for SEGA Genesis/Megadrive created by Factor 5 and it was sequel to previous two titles of the series.
The story involves dark forces under the Machine command are starting to assemble again allowing to destroys dozens of planets and enslaves hundreds of mankind. As Bren McGuire (A.K.A Turrican) receiving a message from young girl pleads him to save her planet, he sets off his mission to defeat a dark forces of the Machine.

Just like the previous installment, it plays on 2D perspective where you play as Turrican has to complete numerous of large levels involves searching for secrets to pick up items and enemies to shoot. There are different types of power-ups that makes your weapon stronger such as multiple spread gun that shoots wide-orange bullets, laser that shoots powerful green plasma, and rebound that fires shots directly up and down that travel along floors and ceilings. He has ability to use wheel-mode allows him to roll around while planting small bombs and using his rope allows him to swing around in the stage.
So far, the style of gameplay has unique upgradable weapons, great platforming stages, and cool boss battle that adds up the fun factor of the game. The graphics in the game is pretty look fantastic for the SEGA's 16-bit hardware which heavily utilised with the use of parallax effects for its background scrolling animation and it has rich looking environments with well textured stages, and whomping special effects. Turrican series are also known for having a best soundtrack in every stages as it was composed by Chris Huelsbeck did a spectacular job of making perfect soundtrack that fits well to the series.

While I've enjoyed this type of Run N Gun classics, this is definitely must play for not just the fans of the series, but the fans of the genres will be amazed how awesome this game plays.



1 - Tiny Toon Adventures: Buster's Hidden Treasure

   




















I remember watching this show when I was a kid back then. Tiny Toon Adventures is a early 90's slapstick cartoon show created by Warner Bros Animation and Steven Spielberg's Amblin Entertainment.
It sort of like a miniature version of Looney Tunes series which retains a same slapstick style and it also uses the parodies and references of the current events of the early 1990s and Hollywood culture.
It had becoming one of the most memorable animated show that made the series so popular at the times. It has lovable wacky characters, sense of humour and personality, funny jokes, slapstick moments, musicals and great storylines. The success of the show had spawned with merchandises, spin-offs, films and of course video games.

Konami had shares with their great licensing titles based on films and shows like TMNT: The Arcade Game, The Simpsons Arcade, and X-Men Arcade, but I was expecting to see any of Tiny Toon Adventures games turned out to be just great as what Konami had did with their previous licensed titles. At the start, I wasn't impressed with the game like Tiny Toon Adventures: Buster Bust Loose! on SNES due to awkward controls, wonky camera system, and cheap level design which I felt regretted that I should have been brought a better Tiny Toon game than this, so I decided to pick up a game called Tiny Toon Adventures: Buster's Hidden Treasure for SEGA Genesis/Megadrive.
It's definitely a huge step up in the right direction because I actually liked this game a lot better over a Buster Bust Loose! on SNES.

It's a 2D platformer game developed by Konami where you get to play as Buster Bunny has his mission to trace down and defeat Montana Max, who has stolen and hidden some treasure and rescue Babs Bunny and several of his friends have been brainwashed by these foes such as Roderick Rat and Gene Splicer.

You will have overworld map screen which is similar to Nintendo's Super Mario World which lets you explore around the map and select any of levels to choose from, so your goal is to complete all the stages as possible including all the hiddens and boss stage. In the in-game stages, Buster has his ability to dash and run, jump on enemies, wall jump, and use special. Each of the levels has different sets of locations such as grasslands, forrest, cave, lava and more. You get to collect items in the stage like carrot for adding score points, heart to increase health, Buster head to add your lives, and Diamond to make you invulnerable for a short time. You can also discover a hidden levels by finding the green flightless bird named Gogo Dodo will allow you to enter a portal which leads to the unlockable secret levels.
I've enjoyed this game quite a lot because it has great playability for its stable control scheme, well made level design that made the game easier to navigate, the boss battle is quite entertaining to play, and has nice replay values that is worth for playing again. I also liked the cartoony style graphics in the game are also fits right for the Tiny Toon universe making it more colourful and wacky for its characters, stages and presentation.

It's definitely an underappreciated 2D platformer title for SEGA Genesis/Megadrive library that the fans of the genres will soon able to appreciate this quality platformer game that is worth picking it up, so I was lucky I got this for £6 in full complete boxed game.



Honorable mentions:

Granada
Gaires
Arcus Odyssey
Alien Soldier
Crue Ball
Dragon's Fury
Ranger X
Disney's Quackshot
Chiki Chiki Boys
Dynamite Headdy
MERCS



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This is Zeeshan Mirza's Blog and I'll see you next time, happy blogging everyone.
          

Thursday 7 February 2019

Top 5 NES Games




In year mid-80s where Nintendo Entertainment System had dominating the gaming market of third generation era. It is heavily regarded as being a most successful home consoles at the release which sold over 60 million units at worldwide due to cool looking hardware system filled with technically advanced 8-bit graphics that showing the power of the NES hardware, the controller were considered revolutionary at the times when they introducing d-pad controls, 2-action buttons and has select and start buttons which are used for extra playability, and it has most of the best NES library that packed with Platformers, Run n Guns, Hack N Slash, and RPGs.

I never had own the original NES at my good old 90's days until I have finally got hands on with the NES Classic Minis which is a miniature version of original NES was released in year 2016, so I had to pick it up so I can able to enjoy playing some classics like Mario, Zelda, Metroid, and so on. I wanted to focus on my favourite NES game that I really liked for its story presentation, challenge, style of gameplay and best looking graphics.

So without go further do here is my top 5 NES Games.



5 - Ninja Gaiden

          



















The game that caught my attention was the Ninja Gaiden which is a Hack N Slash game was created by Tecmo. You take control of a Ninja Warrior named Ryu Hayabusa went on his mission in America to avenge death of his father was murdered by unknown assailant while searching for the archaeologist named Walter Smith who knew the information about Ryu's father and the ancient demon statues.

I was blown away by the story presentation filled with cinematic designed cutscenes and story dialogue in which I was impressed to see how developers can able to fit well in the whole NES cartridge. It has beautifully made animated sequences and fantastic storyline that are easy to understand the game's plot.
What really made Ninja Gaiden so great was the 2D gameplay style which is very similar to Konami's NES title such as Castlevania, but with added newer mechanics in the game such as ability to jump and climb walls which is very new to the genres. Ryu has abilities to use basic katana sword as primary weapon, while using his techniques as secondary attack such as throwing stars, twirling fireballs and jumping slash which is very useful for most of the levels and boss battles. The game was known for being ridiculously tough to beat as the whole game filled with the respawning enemies and having to remember all the enemy's patterns including boss characters is what really makes the game harder to play, but it really does adds up the fun factor of the game. The level presentation has cool looking stages including city, forrests and ancient temple which has well designed levels due to great use of parallax background effects, well builted stage design with great use of textures, flashy special effects and great character animation sprites are looking spectacular for NES hardware. This game also has the best original soundtrack of each story cutscenes and levels which really fits well to the series.

Ninja Gaiden is definitely a finest Hack N Slash titles of 80's which I highly recommend you all to play.



4 - Castlevania

            



















I was familiar with this series back in a day where I've played Super Castlevania IV on SNES which is one of my favourite game of the series that got me interest to play some of the Castlevania titles like Castlevania: Bloodlines on SEGA Genesis/Megadrive, Castlevania Advenures on Game Boy original and Castlevania: Symphony of the Night on PS1.
The game that I really wanted to play was Castlevania on NES which is a action-platformer title was created by Konami, a same company was very known for their famous franchises of the retro gaming days like Gradius, Contra, Silent Hill and Metal Gear Solid.
You take control of vampire killer named Simon Belmont has set off his quest to defeat the vampire named Count Dracula as your goal is to reach at the Dracula's whereabouts by completing all of stages.

The game was known for darker and gritter presentation in the whole levels and the game mixes the genres with platforming and action styled gameplay.
Simon Belmont has a basic whip attacks while upgrading the whip makes it better for the longer range attacks and it has useful items attacks such as throwing knives, holy water, and throwing axe. The game filled with the types of enemies such as flying medusa's head, bats scatted around, dead skeletons, and knights are the highlight of the game for its difficulty as you have to memorise their attacking patterns which is great for its platforming gameplay, while this game has several of tough ass boss characters such as Death the Grimreaper, Frankenstein's Monster, Mummy Men, Phantom Bats, Medusa, and of course Dracula which really adds the epicness of the game.
I also liked the look of the graphics which has very gothic looking stage design and quite medieval looking enemy's sprites which really fits well to the series as I really liked the gritty styled castle building and horror style presentation that really adds the atmospheres, so if you're looking for a great action-platformers titles then this game is for you to play.



3 - Megaman 2



      
















      
Ahhh good old Blue Bomber, Megaman is considered to be a Capcom's legendary franchise was known for having a best boss battles, hazardous level design, catchy soundtrack, and cool weapons is what really makes the game so amazing to play and of course Megaman is also a lovable video game heroes that he can kick all the robots masters and Dr Wily asses in pieces.
Starting off with the NES original Megaman was first came out in year 1987 and it was well received at the release, but not quite successful as the later Megaman titles. It was praised for its overall game design and difficulty which is a biggest highlight of the game, but it was later improved for its better sequel called Megaman 2 was came out a year later after the first game which featured a password system, improved audio-visuals, and new power-ups. Unlike the first Megaman, the sequel had becoming a commercial success which sold over 1.5 million units and it also listed as being one of a greatest game of all-times.

I grew up playing several of the Megaman titles such as Megaman X for SNES, Megaman X4 for PS1, and Megaman 9 and Megaman 10 for PS3 in which I had fun playing over an hours, but until I got hands on with Megaman 2 on my NES Classic Mini which I considered this game as my favourite game in the series.
It is a action-platformer title that you take control of a blue bomber named Megaman has his mission to stop Dr Wily's evil plan once again as he has to take out those robot masters in order to reach at Dr Wily's whereabouts.
Megaman has abilities to use his blaster as primary weapons, while you can able to gain new weapons after beating stages such as Metal Blade, Atomic Fire, Quick Boomerang, Bubble Lead and more which is very effective to use heavy damage on any of robot masters depending what their weakness are being immune to. While the weapons are worked absolutely fine in the whole game especially with boss battles, the platforming stages are quite hazardous which requires players to avoid those enemy's projectiles and some dangerous objects without taking so much damage which really adds the fun of the game itself.
The game does also have an memorable characters including most of the robot masters did have an awesome concepts to the game and I say Dr Wily is by far the best villain of 80's gaming era. I also liked the graphic design in the whole game which is very futuristic and colourful which makes the whole environment looked amazing for its NES standards and it does have a catchy original soundtrack that Megaman series are also being known making it a memorable video game soundtrack in history.

Megaman 2 is a better choice that I highly recommend playing this on not just the original NES, but it is also available on Switch, PS4, XBONE and PC as part of the Megaman Legacy Collection.



2 - The Legend of Zelda





  
  















"IT'S DANGEROUS TO GO ALONE! TAKE THIS"  Memorable Quote from Unnamed Old Man in The Legend of Zelda   

Zelda franchise is always be my all time favourite Action-Adventures series that Nintendo has ever produced. Going for quest to save a Princess Zelda, defeating evil Ganon, gaining three triforces, solving the puzzles, retrieving an items from open chest, collecting rupees and running around the overworld is what made Zelda series so much fun.
It's regarded as being one of the Nintendo's most successful video game franchise had received acclaimed titles such as Breath of the Wild, Link To The Past, The Windwaker, Twilight Princess, Majora's Mask and of course the legendary title Ocarina of Time had won several video game awards and being listed as greatest video game of all-time.

I had fun playing some of the Zelda's titles back in my days where I had SNES, N64, Gamecube, and Wii, until I finally had a chance to play The Legend of Zelda on my NES Classic Mini. The story set in the fantasy land of Hyrule is been horribly invaded by evil Ganon and his army. In attempts to stop Ganon from stealing the triforce, the hyrule Princess named Zelda has splitting the triforce in eight pieces and hides them into secret underground dungeons before she being kidnapped by Ganon. You get to play as the Hyrule's hero named Link setting off his quest to collect eight missing pieces, defeat Ganon and rescue Zelda.

The game is actually mixed with the genres of open-world Action-Adventures and RPGs elements which was played on overhead perspective allowing players to explore the large map of overworld with various environments. The combat gameplay is much more simple and easy to use as Link uses his sword as primary weapon while some items such as bomb, boomerang, and arrow are the secondary weapons which is very effective for some different types of enemies. There are some useful items that adds the variety of gameplay elements such as candle for its dark area, life potion to increase health, rings that reduced hit damage, and stepladder to walk past the small spans of water, lava and pits which makes the game so unique to its genres. What makes the game really entertaining was the dungeon stages which filled with clever puzzle solving, great exploration to discover the new areas including secret passage, and excellent boss battles which adds the fun factor of the game itself.
The game was praised for its fantasy setting presentation, memorable musical score, detailed graphic design, and non-linear gameplay which makes the franchise a biggest pioneer of the Action-Adventures genres.



1 - Super Mario Bros


                  


















"THANK YOU MARIO, BUT OUR PRINCESS IS AT ANOTHER CASTLE" Memorable Quote from Toad in Super Mario Bros

Yes everyone, we all know that Super Mario Bros is always be the greatest game ever made.
Starting off with mastermind video game creator Shigeru Miyamoto who had previously worked on his early 80's arcade title like Donkey Kong and Mario Bros. He wanted to make a different Mario title that focused on more of the Side-Scrolling platformer which is Super Mario Bros was originally released at the year of 1985. During the release of the Super Mario Bros on NES, it became worldwide successful which sold over 40 million copies making it a best-selling games of all time and it is also listed as being the greatest game of all-time which turns the popular franchise into a worldwide phenomenon. The success of the franchise had spread with numerous sequels, spin-offs, animations, movies and merchandises.

Mario is always be my favourite video game heroes that loves spending time to jump on goombas, kicking koopa's shell, throwing fireballs, entering warp pipe, saving Princess Peach all the times from King Bowser, you name it because it's f***ing Mario, so everyone loves their favourite Italian plumber hero. I grew up playing several of Mario titles back in my childhood days when I had SNES, N64, GBC, GBA, and GC kept at my bedroom to play games like Super Mario All-Stars, Super Mario World, Super Mario Kart, Super Mario 64, Super Mario Land, and Super Mario Sunshine that really defining my gaming life as a kid, but in my nowadays I have finally had my NES Classic Mini to play those classic games especially with Super Mario Bros is by far my favourite NES game of all-time.
You take control of heroic Italian plumber named Mario to rescue Princess Peach from that mean ass Koopa King named Bowser.

The game is very straight-forward to play as it plays on side-scrolling gameplay style where your goal is to beat all the stages without wasting time limit by heading straight to finishing flagpole in order to enter King Bowser's castle. Along with the goals, you had ability to jump and dash as the main part of the gameplay action which is used for jumping over the obstacles without falling off the stage and there are koopa's minions that gets in your way such as brown mushroom shaped goomba, bouncy turtle Koopa Troopa, non-stop hammer throwing minion hammer bro, big black missile bullet bill, and of course chomping pipe creature piranha plant that you are requiring to dodge or kill those enemies is what adds the overall challenge. The flower power and star invincibility are also comes in handy which allows you to attack enemies quicker which is a great addition to its side-scrolling elements.
It has memorable stages including overworld level, underground area, seawater stage, and King Bowser's castle are the main highlights of the game. The graphics are looked phenomenal which has aged remarkably well over the years and lets not forget the Koji Kondo's famous theme song in the game are widely considered to be a huge landmark of video game music genres which turned into a biggest signature song of Mario franchise.

While I've also enjoyed playing another sequel such as Super Mario Bros 2 and 3 which are also fantastic overall, but Super Mario Bros is still remains my number 1 favourite NES game of all-time.




Honorable Mentions:

Kirby's Adventures
Contra
Batman
Battletoads
Blaster Master
Kid Icraus
Metroid
Final Fantasy
Punch Out
Gradius
Startropics



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This is Zeeshan Mirza's Blog and I'll see you next time, happy blogging everyone.