Rogue Flight is a indie arcade rail-shooter was released in 2024 for PS5, XSX/S, Switch, and PC.
It was developed by Truant Pixel and published by Perp Games.
Before I begin my review, I wanted to talk about the classics rail-shooter games that was became a thing in the 80s and 90s, so we had games like SEGA's After Burner which is a sprite-scaling arcade shooter that uses the motion cabinet are fully designed for rotating cockpit. It became very popular in the mid-80s was praised for its impressive visuals and fast-paced gameplay, and is seen as being the most important and influential game in arcade history.
Then pushing forward to early 90s with Nintendo's Star Fox is a very first SNES title that make use of system's additional enhancement chip called Super FX are designed to run with 3D polygon graphics looks really incredible for 16-bit machine can manage to pull-off a graphical showcase that looks more like the early PS1's game than the standard SNES software, so it received critical acclaim reception by gaming media and is often considered one of the greatest video games of all time.
Finally SEGA's two well-regarded rail-shooters for Saturn such as Panzer Dragoon and II Zwei which is a 32-bit system's graphical showcase to utilize the 3D environment world with post-apocalyptic fantasy settings and in-engine video for story cutscenes, as well as adding the addition for gameplay system featuring 360-degree field of view and lock-on targeting reticle, so both of these titles became Saturn's very best software title was praised for its astounding presentation, beautiful visuals, outstanding soundtrack, and innovative gameplay.
These are the classic rail-shooters that are incredibly fun to play back then because not only it defines my gaming nostalgia, but also it changes the video games forever due to leaping towards 3D gaming approach gets really creative in later years.
As the time goes forward to nowadays where I focused on playing latest consoles, I began to explore some of the indie games through gaming websites, content creator's channel, and video trailers that could interest me in playing retro-influenced games, so I've discovered the game called Rogue Flight which is a indie game plays so much similar to classic rail-shooter titles like After Burner and Star Fox in the style of space combat action and arcade scoring spree which is why I am here to review this because I really into with playing the arcade-style rail-shooter stuff with crazy amounts of enemy's ship on whole screen, throttling on high-speed range, firing an insane amounts of missiles and valcans, and of course do the barrel roll to evade projectiles is the kinds of arcade rail-shooter I really wanted to play it.
So without go further do, let's start the review.
Presentation
The game sets 3 years prior to the game's events where the A.I system known as ARGUS are designed to protect the Earth, but unfortunately it's turned on its creators and launched a devastating orbital attack destroying most of the population causing the human extinction.
3 years later after the event of horrible attack by A.I defense, the last living person Nadia Sawas who is a fighter pilot for the Arrow, an space fighter jet is humanity's last hope to stop ARGUS from continuing attack.
With the help of ex-commander of the Solar Defence Force Griffin and orbital mechanics doctor Mason, she then sets out on her mission to defeat ARGUS and save the humanity before its too late.
The story in this game is actually decent for arcade rail-shooter game like this because it's really great to have an actual cutscenes in each chapter which delivers a 5 mins sequences before the mission starts, so I liked the idea of the plot that involves a chaotic A.I system wipes out many human beings as possible which led the pilot fighter, who is a last survivor of the terrible event, went on her mission to defeat ARGUS from continuously harms humanity.
Its great to have it in the game with good set of story and action just got it right, and I should say the characters in the game is actually not bad but not completely the best in my opinion because it only had 3 characters in the game such as Nadia Sawas who is a female lead protagonist had a pretty face but I just don't like oversized helmet looks too ridiculous on her...I mean come on guys she ain't buzz lightyear for f**ksake, at least learn to make her helmet design better than that.
The supportive characters such as Griffin and Mason are both looking fine in the game with no issues whatsoever.
The presentation in this game is excellent for its art-direction in the style of 80s and 90s golden age of anime just looks incredibly amazing in the settings of cutscenes and environments.
I also wanted to praise the scenery and settings of the stages which had a great mix of environments such as earth airspace is just simple blue sky with white clouds, badlands: fleetcom are filed with large debris flying everywhere and has night looking space with moon light, umbriel crust is a endless dark looking tunnels that has very narrow spaces to travel through, dreadaught core is another tunnel area has less tight spaces, io: molten plain is a red fiery place with hazardous ground of lavas, titan surface are filled with thundery dark clouds and layers of ground stones, and saturn a-ring are full of stray rocks object and massive size of planet in long distance.
Overall, it has decent story, fine characters, and excellent presentation settings.
Gameplay
In single-player playthrough, you're playing as Nadia Sawas in 3rd-person perspective of on-rail ship, as your main goal is to reach it to the boss stage and defeat them in order to proceed next stage.
There are game's difficulty to choose from such as the easy mode is designed for players who want a more relaxed experience without the constant threat of dying, the medium mode is a recommended option for those who prefer slightly more forgiving experience while still providing a challenge, and of course the hard mode is cater to players who wanted for high-intensity action with bullet-hell style gameplay, so you can choose a difficulty settings that suits your skill level and preference for intensity level which impact damage from enemies and obstacles.
On the on-rail gameplay, you move the ship with the left-stick control which not only it controls the ship but also moves targeting cursor on-screen, and you can use right-stick control for various of maneuvers such as pushing up to boost forward also deflect shots and lock onto distant targets, pushing down to slow down the ship to collect power-ups, and pushing left or right to initiates a drift and wing tail attack for close-range enemies.
You can also use barrel roll by pressing the left or right shoulder button which acts as parrying system to deflect the enemy's projectiles away.
You can switch your perspective view from far-back distance to full-on cockpit screen by pressing the triangle button, so this will give you a full view screen makes easier to target thing for those who prefers to play it on cockpit view perspective.
For combat, press and hold the cross or right trigger button to fire your weapon, where as the left shoulder button fires the missile, so you can hold the left trigger button to lock-on enemy's fighter ship then release it to fire multiple of missiles at them deals heavy damage attack.
Defeated drones will drop down items like weapon upgrades, missile packs or health, and then your shield recharge is tied to combo hits by taking out multiple enemies in rapid succession or you can then instead collect the health pickups to increase your shield health points.
You can cycle your weapon of choice by pressing the square button which I will explain what kinds of weapons are designed to use for space combat system.
You have 4 types of weapons to obtain such as valcan cannon acts as a primary weapon used for basic bullet attack, laser cannon that shoots out energy beam that can damage enemy's ship from long-distance, lighting blast out heavy projectiles dealing severe damage attack effectively against large enemy's ship, and wave shot fires a close-range shot against the enemy's ship.
After beating stage, you can access to loadouts menu to customise your ship's upgrades that affect your weapon power, shield strength, and missile capacity, so in order to do that you will need to collect the upgrades items can be found on any stages during the playthrough action, then once you have obtained the upgrades items you need then go to loadouts and you will see the lists of upgrades that will benefit your ship's ability.
So far, the gameplay system plays it really great because I find the default control layouts worked quite nicely, the weapon firing is responsive especially with the use of adaptive triggers depending on which weapon you're using during the combat action, so I really liked the way of right trigger button rattles when firing the weapon is pretty awesome for flight action shooter like this.
The choice of weapons works effectively against the enemy's ship or bosses depending on which any types of weapons that delivers the astonishing amount of damage attack just works well throughout the action-packed stage.
I also wanted to praise the use of parrying systems and other maneuvering moves are effectively great for evading the enemy's incoming attacks that you won't get caught with their projectiles near you.
The speed of your ship is ridiculously fast just like you've seen on other similar arcade rail-shooters like after burner were known for its high-speed gameplay action making this game looks incredibly fast-paced.
I just love flying through the stages in fast-speed while spending time of shooting down bunch of enemy's ship, avoiding many obstacles of objects, and of course dodging multiples of enemy's projectiles throughout the space, the tunnel, the lava, the asteroids, the sky clouds, and other stages is what I've loved about the whole segments that are exciting to play and I also wanted to praise the boss battles that kinda just like other rail-shooters like Star Fox where you had to fight out against these bosses which had their weak patterns to defeat them, so it had various of fun bosses to fight out such as large and massive machines, enormous boss's jets, and other insane stuff that fires a multiples of missiles, lasers, and flames at you that are insanely unavoidable, but also keeps you feel well entertained to play this kind of game with big amount of challenge.
I just love the bullet-hell style of gameplay when playing it on harder difficulty can get very frantic with the stages with loads of projectiles shooting at you, some crazy obstacles gets in the way, and of course these tough bastards can get your ass-handed instantly is what makes the game pretty unforgiving but also adds up your fun factor experience of the rail-shooter action.
The multiple playthroughs of single-player game does have a 3 branching paths within the game's campaign leading to different endings, as well as to unlock various of customisation options and upgrades really adds up the game's replayability.
I say the customisation is f***ing awesome because not only it had multiples of badges, logos, and themes you can customise, but also you can customise your loadouts which improves upon your ship's power including your weapons, shields, and others that makes your firing power and shield energy a much stronger to fight against these tough enemies and bosses just adds up a overall elements.
Aside with standard arcade mode, you can also enjoy other game modes to play like roguelite mode which is a challenging experience with permadeath and randomised elements, caravan mode is where players can test their skills and endurance in a loop of gameplay, void challenge mode is a time-based challenge where players must maintain combos to pause time, and of course retro mode offering a 16-bit PCM version of the game which replaces all of the game music with PCM audio, character portraits are demade into pixel-art style, and voice audio are being decimated for true 16-bit feel.
While the whole game is positive, there are one thing that's missing in the game is the online leaderboard because the most majority of playing rail-shooter games is gaining many scores as possible to compare their progress to other players in the ranking list, but sadly it is absent in the game which is shame that they will never able to save their latest hi-scores without having the dedicated online leaderboard system around.
Overall, it has great gameplay system, cool customisation for upgrades, amazing game modes, and of course action-packed stages.
Graphics
The graphics in this game is visually stunning for its anime-style environments especially in story cutscenes and in-game design just looks really amazing as a whole.
I love the razor-sharp details on the stages for its quality textures and surfaces are certainly bold just to make it look clearer on-stage environments.
I also got to praise some of the levels for its unique environmental design such as floating rocks just came directly at the screen, the endless tunnel had a long distance of dark tight and narrow spaces, and of course the magma area of heavy lavas are full of fiery obstacles just adds up the in-depths settings to make the entire stage look appealing.
The use of special effects is also great too with the lens flare, flashy beams, smoke, clouds, lavas, debris, lighting and shadows are being well built and designed correctly without cramming up the stage design.
The game also has an option to change filters such as film grain that simulates the look of older film by adding a subtle pattern of noise to the image used to create a more retro feel, where as the VHS effects replicates the visual feel of 80s aesthetic with graininess, distortion, and color shifts, so this adds up a old-school style of 80s anime era that made the game appeal to those who grew up with the 80s nostalgia.
I say I really liked the design of the ships such as fighter jet, large airship, drones, and mecha-robot are quite unique which kinda look like you see it from the golden-age anime TV shows and films is what I loved about the style concept of the design in the game.
The game is incredibly fast to play which offers a smooth and responsive performance especially on both the consoles and PCs can able to run on full 60fps, so it runs well on consoles like XSX/S often targeting 4K resolution with full 60fps, Switch being able to run on 1080p docked and 720p undocked with full 60fps, and finally the base PS5 runs at 4K resolution with 60fps but the PS5 Pro can achieve at 120fps offering a smoother gameplay at the higher frame-rate performance.
Well of course most of the gaming PCs did optimised the game well in which you can customise your own graphic settings for resolution and performance to suit your playability.
Overall, it has stunning environmental design, great special effects, and smooth performance.
Music and Sounds
The soundtrack in the game is f***ing fantastic, so the song tracks such as "Earth Escape", "Ice Ocean", and "Umbriel" are kinda gives the style of mid-2000s metalcore music just really adds up the epicness of rail-shooting action.
I also did enjoy the calmness side of the haunting piano track of "Catharsis" are quite soothing to listen in the end of the game.
The best part of the game is that it also has PCM audio track of all songs, which is a great 16-bit rendition of the original soundtrack can be played on retro mode.
It was composed by Fat Bard did a excellent job of creating the amazing score for the indie rail-shooter like this really deserves the soundtrack that are so good to listen.
The sound effects in this game is very good for its loud noises coming from the jet engine, the firing shot from the weapon is sharp as nails, the environmental sounds of crashing everywhere coming from the background noises, and of course the sounds of the explosion that impacts the enemy's ship is booming on my surround speaker is what I've loved about playing the rail-shooter game with great sound design.
The voice acting in the game is not quite bad for their character's role delivering a decent lines of dialogues during the cutscenes.
Overall, it has fantastic soundtrack, very good sound design, and decent voice acting.
Special Features
The game has unlockables stuffs such as roguelite mode, caravan mode, retro mode, new game plus, and void challenge. It also has various of customisable for ship including badges, logos, and color themes.
The physical copy of the game comes with the manual book and postcard art are also a nice bonus for collectors.
Overall, a pretty good content.
Advantages
Excellent presentation settings
Great gameplay system
Cool customisation for upgrades
Amazing game modes
Action-packed stages
Stunning environmental design
Fantastic soundtrack
Disadvantages
Lack of online leaderboard
Final Verdict
Presentation 8/10 - decent story, fine characters, and excellent presentation settings.
Gameplay 8.5/10 - great gameplay system, cool customisation for upgrades, amazing game modes, and of course action-packed stages.
Graphics 8.5/10 - stunning environmental design, great special effects, and smooth performance.
Music and Sounds 8.5/10 - fantastic soundtrack, very good sound design, and decent voice acting.
Special Features 8/10 - unlockables game modes, various of customisable for ship, and physical copy comes with bonus manual book and postcard art.
Overall 8.5/10 - Rogue Flight is a remarkable rail-shooter title feels like a true love letter to classic games of 80s and 90s era like After Burner and Star Fox which I am happy to say this is definite a must play for those who are growing up with the classic rail-shooters from the past will likely going to get their hands-on with this kind of indie game filled with cool anime-style visuals, great gameplay system with weapons and upgrades, has game modes to play, and of course epic space-shooting action is what makes the game so incredibly amazing to play.
The physical copy of the game for PS5 cost around £18 or more, where as the digital release for PS Store, Xbox Store, eShop, and Steam are slightly cheaper in between £15 and £16, so is it a definite buy? absolutely if you're the big fan of the rail-shooter genre will likely going to enjoy this title for both PC and Consoles.
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