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Thursday, 26 October 2023

Top 5 Resident Evil Games

 




Video games had an amazing numbers of categories back then, so stuff like we grew playing with action, platforms, arcades, RPGs, and FPS, but there's one of the thing that shook the gaming worlds which is a horror, the genre that focuses on the level of scares and terror that you've never seen anything frightening in video games such as people getting their bodies torned out in pieces, there's monsters coming to fright you with jumpscares, a psychological stuff with many dark illusions themes going on, crazy demonic rituals scattered all over the places, and many more dark shit with the level of gores and hearing someone screaming at the background kinda makes your skin go shivers and feel mentally disturbed after playing these kinds of games that offers a huge numbers of scare factors which is why the genre became quite popular in video games industries.

As a long time fan of the horror games, I got to talk about a Capcom's flagship horror franchise called Resident Evil which many of gaming medias and fans communities heavily regarded this series as not just being one of the greatest, but also a most popular video game franchises of all-time had labelled the series as a major example of popularising survival horror genres thanks to varieties of fantastic main titles like the first and second RE games are clearly an successful titles that created the whole franchise in mid-90s. 

I wanted to make my 5 favourite RE games that really defines my gaming childhood which I really never forget the moments that I really liked spending time defending myself for survival purposes, saving up enough ammos and health packs, running through the corridor rooms in each areas, solving numerous of puzzles to reveal mysteries, and of course fighting with hordes of zombies and monsters.

So without go further do, here is my top 5 RESIDENT EVILLLLLLLLLL!!!! GAMEEEEEESSSSS!!!!



5 - Resident Evil 7: Biohazard 


    











After I got really disappointed with the previous entry such as Resident Evil 6 which led many of the fans and the critics just straight-up hated the game that kills the franchise's legacy because it took away the horror elements from the earlier RE games which is why it labelled as the worst entry in the series.

Capcom had learned the lesson after the failure of RE 6 which led the developers had decided to going back to its original root that should have been in the 6th game for first place, so this is why they bought a next installiment such as Resident Evil 7: Biohazard which was hailed as the franchise's return of the survival horror that everyone been wanting for the RE game.
In RE 7: Biohazard, you get to play as Ethan Winters went on searching for his lost wife in the abandoned house of Baker's family.

What made the game got it right is the mainly survival horror roots which retains a original style of gameplay elements involving a survival approach and puzzle solving, and much darker and the intense level of scares is finally what you called a true Resident Evil game that we been asking for ages.
What makes the game stands out is the whole presentation design shares the influence from the 70s and 80s classic horror movies such as Texas Chainsaw Massacre, The Hills Have Eyes, and The Evil Dead which adds the excellent overall atmosphere fits pretty really well to the game's concepts, and the best part of the game are mostly Baker's family members because I finding these people quite terrifying as f**k, such as you have Jack Baker is a chaotic bold-head old man that has ability to break through the wall and starts beating the shit of the Ethan, so that what you call a one tough old son of a bitch. The rest are sick-minded freak like Marguerite that surprise you with unexpected jumpscares, and that crazy asshole Lucas that really threatens the f**k out of Ethan is just makes these villains so insanity, but entertaining at the same time.

Resident Evil 7: Biohazard is an huge improvement over the previous entry makes the return to its roots that made the whole franchise successful again, so it's definitely must play for the fans of the series, as well as horror genre fans in general, so it's available on PS4, PS5, XBONE, XSX/S, Switch, and PC.



4 - Resident Evil (Remake)





















As I much loved the first RE game for PS1 back then, there are a full remake that just got released in 2002 for Gamecube, so that is a first Resident Evil.
 
You take control of two S.T.A.R.S members such as Chris Redfield or Jill Valentine went inside the mansion to uncover the mysteries behind the Umbrella's dark secret who are responsible for the virus outbreak incident that had occurred at Raccoon City infecting the whole human citizens which transformed them into a zombies. 
The game is exactly like the 1996's original, but featuring a better overall graphics and cinematic presentation, improved story written with fixed dialogue, and has much more scare factor than the 1996's original counterpart.
While noting the improvement, the game as a whole are just plays fantastic especially on Gamecube which I am impressed with the visuals that are surely dark and terrifying, as opposed to the 1996's counterpart which are not so creepy as the 2002's remake. 
What makes the whole game so great that made the first RE game quite recognisable is the major focus on exploration where you need to explore around the rooms to gather the documents to reveal a Umbrella's history behind outbreak, as well as collecting important keys and objects that leads into a next areas can be solved by completing numerous of puzzles, while your goal is to protect yourself from getting bitten by zombies which requires a limited survival tool that may helps you to defend against them such as weapons and health items only if its necessary to use it. 

There are really great stuff that made the first game quite horrifying such as the zombie dog jumps out the window, the zombie comes out the closet, the big boulder came rolling down to you in undergound, the bunch of crows flying onto you in painting room, there are a one trap room where you'll likely to get squashed like a Jill's sandwich, and you'll be encountering by numerous of creatures like big long python, huge clawed green hunter, large eight-legged tarantula, tall-balded dude tyrant with one spikey arm, and of course indestructible monster Lisa Trevor which is why the game is not typically just a zombie game, but more of a monster-style horror game that is why I really liked having a kinds of title that are quite different from traditional zombie genres.     

Resident Evil Remake is a fantastic horror title that you may want to check it out on Gamecube or also on the Wii as part of the RE archive.
It is also got fully remastered for later platforms such as PS4, XBONE, Switch, and PC as part of the Resident Evil: Origins Collection which features two games such as Zero and first RE Remake, supports 5.1 surround sound, 1080p resolution with 16:9 widescreen aspect ratios, and added new control scheme allowing players to move their character in the direction of the analog stick as opposed to old-fashioned tank controls from the original counterpart release makes it a welcoming recommendation for newcomers, so don't forget to get yourself a Jill's sandwich ready for lunch guys.



3 - Resident Evil 2 Remake


 
 

   













Resident Evil 2 is a Survival-Horror title for PS4, XBONE, and PC which was developed and published by Capcom. It is a 2019's full remake of 1998's title of the same name and of course a sequel to first Resident Evil game.

The game takes place two months after the event of the first game and it's set at Raccoon City in September 1998 where most of the people have been turned into zombies, due to an outbreak of a viral bioweapon known as the T-Virus, manufactured by Umbrella Corporation.
You take control of Leon S Kennedy or Claire Redfield in 2 separate scenario depending which characters you're playing as first in single-player story mode, as their goal is to find the way of escaping from the city feasted with hordes of zombies.
The story is is done absolutely well for making the plot much easier to follow the point of the story that has well-written dialogue, memorable story sequences, and of course two of the major characters like Leon and Claire are my favourite RE characters is what really adds the game's biggest highlight.
The whole presentation in the game is pretty well done which brings up the nostalgia of the original design. You have the recognisable locations such as police station filled with the hallways, library, office room, statue's room, clock tower, parking garage, the sewers, and underground base that these settings in the remake are much more appealing to look at and how nicely these level structure came close to the 1998's original design. 
I also liked the tone of the whole game are much terror and darker than the original version that really adds up the overall atmospheres of horror design. 
The remake made the improvements upon the original 1997's game such as playing on third-person perspective view which really helps the game, as opposed to fixed-camera angle from the original that didn't hold up to today standards which is the reason why Capcom wanted to go for a over the shoulder view for its easier gameplay design such as being able to aim and shoot freely at enemies, making easier to navigate items and objects what's front of you, and controlling your playable character precisely than the tank controls from the original that made the game fully playable for newcomer of the series.
The combat system is nicely balanced with limited ammo and range-shot that are heavily designed for survival depending on which weapons that works effectively against types of monsters, as well as using it as the self-defence mechanics rather than being the lethal is what makes the game feels just right for the genres.  
The puzzle solving aspects is actually fantastic that keeps me engaging with the game well because I really liked finding objects to reveal the hidden area as well as finding key or cards in different rooms that leads me to next locations that makes the whole exploration very satisfied.
The best of all are actually cast of monsters such as Lickers the fast moving monster can scratch you with their deadly claws, Plant 43 creatures can bite your head off clean, Lesser G monsters has large tentacle mouth and arm, Tyrant Mr. X chases you around the rooms till you get a massive beatings, Giant Crocodile is a huge-ass monster chases you through the sewers hall, and that god damn William Birkin always never dies that adds up the scare factor which is the reason why these monsters are so memorable in the game.

Resident Evil 2 is by far the best remakes of whole franchise that is worth checking out for all newcomers and the fans of the series will be impressed with the game's results turns out very successful.    



2 - Resident Evil: Code Veronica 




I know many of you been wondering why did I put this game a bit higher than the 1 and 2? well it's just my sake of opinion guys, so please don't get upset because this is my first childhood game in the series that made me more interested in the franchise back then. 

The game set after the event of RE 2 and RE 3: Nemesis, so you take control of Claire Redfield went on her quest to search for her lost brother Chris Redfield in Rockfort Island.
What made the game so great is that I really liked how the overall production had been produced in the game such as cinematic design just feels more like a actual movie, as opposed to in-game dialogue sequences as seen in RE 2 and RE 3: Nemesis. 
The voice performance and story dialogue are very well done during the conversation between the characters which feels like the characters are talking and communicating each other.

The gameplay plays just like the previous entries in the series which is totally fine for late 90's standards, but what makes the game quite great is that it had a best encounters in any of RE games such as yellow long-armed creature can grab your head in long-range distance, long large ground-worm digging through the grounds, a tall-balded tyrant with one spikey arm, mysterious three-long arms Nosferatu, and of course creature-looking chick Alexia Ashford.
The graphic design is looking specular especially on SEGA Dreamcast's hardware which really nails the overall 3D environments on every in-game settings just to make the game look more appealing on 6th gen system.
It clearly has the best overall soundtrack in any of Resident Evil games just came quite close to previous RE games. 
The game also offers a cool battle mode where you need to complete a hordes of monsters while aiming to beat a new time record in order to get a higher overall rank is a nice bonus to this game.  

Resident Evil: Code Veronica is a must have title for Dreamcast owners who are looking for a best possible survival horror games on their libraries, or you could also get it on PS2, Gamecube, PS3, X360, and PC titled as Resident Evil: Code Veronica X which featuring additional cutscenes and story elements that aren't present on original Dreamcast releases.



1 - Resident Evil 4 (Original)


      


















There's one of the RE games that really changed the gaming industries back in mid-2000s, so the title that I did not expect to be a game changer which is Resident Evil 4 for Gamecube in 2005.
It's one of the game made a departure of survival horror genres from the previous entries, instead they made the horror game as a action-oriented approach which I thought the ideas they putting in the game might not work so well to the franchise, but boy I was wrong when the game got released in the 2005 it became a universally acclaimed title which I did not expect the game turns out to be one of the greatest games of all-time, and it also credited as a most influential video game which they viewed Resident Evil 4 as the biggest pioneer of modern third-person shooter genres, so I had to pick-up a copy of RE 4 for Gamecube to see if this really changes my expectations.
The answer is yes because this really consider it as one of my all-time favourite game for Resident Evil franchise that I ever played.

You take control of Leon S Kennedy set in Spain for mission to search for president's daughter named Ashley Graham, an annoying young blonde lady who are being held captive by groups of Spanish cult members.
It is a quite different from the previous RE games which you'll notice the new changes that you don't see from the previous titles.
Stuff like the gameplay design where they changed the third-person perspective of fixed-camera angle into the over-the-shoulder view which makes the navigation quite easier to interact what's front of you, and it also improves upon the aiming control where you can able to freely aim at the enemies with the laser-pointing cursor makes the shooting accuracy so much easier to point and shoot at them. 
Controlling the character in the game is a big changer because you don't have to go for a old-school tank-controls like from the previous game, instead you can freely move around thanks to over-the-shoulder perspective makes it so much practical for third-person shooters.
I had to admit that the game has the best looking visuals for Gamecube libraries because it feels like a early 7th gen era than the 6th gen standards which delivers a best looking character's design, the environments in many places filled with large open-areas, sharp details textures and uses a special effects techniques that you've never seen anything amazing on the 6th gen console. 
The game does have the best written story and has likable cast of characters that really adds the game's main highlight entirely. 
It has Leon S Kennedy which is one of our favourite RE's greatest heroes in the franchise, and it also has Ada Wong which she's one of the returning character we know her from RE 2. 
It also shares with the greatest boss battles in any of RE games such as tall-bearded guy Bitores Mendez, tiny-little freak Ramon Salazar, big-tough solder Jack Krauser, and of course dark cultist Osmund Saddler are the best part of the game.
The best part of the game which includes the mercenaries mode where you had to take down the endless numbers of villagers to gain many scores as possible in order to get a highest ranking, and you have an extra scenario called "Separate Ways" where you take control of Ada Wong which never been featured on Gamecube version, so you really need to get it on other console platforms in order to play this scenario.    

Resident Evil 4 is clearly being the Capcom's biggest horror masterpiece which is definite an recommendation to all gaming horror fans out there, so you can get it on Gamecube, PS2, and PC, and you can also check out a Wii edition which features a Wii motion controls are perfect to play for Wii players.
It also has re-releases stuff on PS3, PS4, X360, XBONE, and Switch which features better controls, HD resolution, and all bonus content from previous releases.     
The game also received an 2023's full-on remake was released for PS4, PS5, XSX/S, and PC, which also gained a higher praise for its more horror-focused presentation, modernised combat gameplay, and redesigned visuals.
 


Honourable Mentions:

Resident Evil Zero
Resident Evil 3: Nemesis (Original)
Resident Evil 5
Resident Evil Revelations 1 and 2
Resident Evil 8: Village  



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This is Zeeshan Mirza's Blog and I'll see you next time, happy blogging and have a nice spooky Halloween everyone, MUHAHAHAHAHAHA!!!
      
                

Monday, 2 October 2023

Tormented Souls PS4 Review

 




Tormented Souls is a survival horror game was released in 2021 for PS4, PS5, XBONE, XSX/S, Switch, and PC.
It was developed by Dual Effect & Abstract Digital, and published by PQube Limited.

Growing up with the classic survival horror, a genre that was pioneered by the likes of Alone In The Dark, and populated by Capcom's Resident Evil and Konami's Silent Hill.
Those are games that delivers the nightmarish of horror atmospheres which shook the gaming worlds with the gruesome gory effects, multiples of death sequences, fighting for the survival, unexpected jumpscares, and uncovering the dark secrets is what made these games quite popular back in the 90's.
Of course we had games back in mid-2000s like Resident Evil 4, FEAR, Condemned, and Dead Space had improved upon the gameplay design and horror elements, where as in year 2010s such as Alien Isolation, The Evil Within, and Resident Evil 7: Biohazard which brought us into the new level of horror that makes everyone shitting their pants off. 
 
The popularity of the genre had spawned with many clone titles or the titles that was inspired by the classic survival horror games was made by some of the small indie game developers or fan communities site as today.
It is really interesting to bring back the 90's style horror game into the modern platforms, so there's one of the indie game that gives us a nostalgia throwback to classic survival horror genre which is Tormented Souls.
It's one of the horror title that got me attention after I've discovered the actual trailer back in year 2021 which I was originally planned to wait bit longer until I had a chance to get a PS5 console, but sadly my plan didn't go well which is why I've changed the mind to get a PS4 version instead, so that I can play the game that I've wanted to look forward re-visiting the 90's classic horror roots. 
I had spent a week to play entirely to see if this game are actually just as good as the classic horror games that I've played back then, so my answer will be fully discussed on this review that I'll be covering some of the goods and bads aspects that the game is either a worthy to play that made the classic survival horror so great in the 90's or is it just a colossal mess that didn't do the game's justice.


So without go further do, let's start the review.



Presentation

The game starts out with the young woman named Caroline Walker had discovered the unknown letter from the Wildberger Hospital, which has the photo of the two mysterious twin girls are likely being missing in the mansion. She then headed to the mansion to investigate the situation and find the two girls that are missing in the mansion. 

The story in the game are kinda a bit sounds above the average, but it does give the game a bit of the charm which is actually not that bad at all entirely.
I know you guys been thinking "why this woman really needed to investigate such a dangerous place and that?" so it may be sounds clueless at the beginning of the game, but not until you had to progress through the game to find out a part of the game may going to surprise you.
You may need to collect a numerous of diaries to uncover the mysteries behind the whole mansion may going to help you understand the plot of the game quite a bit.
Aside with the story, I say Caroline Walker is actually looked decent in the game which I really liked her outfits with black leather jacket, white dress with red ribbon, and black shoes. She does has nice short red-brownish hair and wears a eyepatch which sadly someone did something to her right-eye quite badly. 
I also liked the concept design of the enemy monsters are kinda gives me a H.P Lovecraft's aesthetics to it, so you have a creature sat on the wheelchair armed with claws, the legless deformed crawlers will nab you closer and has nasty spitting, the wall-mounts creature are bolted to corridors with deadly scythes for hands, the Drip monster hooked to an IV bag will linger you with spikes, the tall-hulking walker with rusted blades attached to their arms, the big-fat bloating monster are floating across the room, and the big husky robot with hazmat suit armed with giant hammers. Those are the monsters which I finding it quite terrifying as any of 90's classic horror games had to offer. 

I got to say the presentation in the game is quite amazing for its settings and locations because it really brings closer to the 90's classic horror game that we had seen it something similar to these environmental design, so stuff like in the mansion are filled with dentist room, bedrooms, meeting room, hall area, dining area, kitchen, sewers, library, basement, office, and etc. 
Each of these locations has the mixed of house and hospital setups where most of the humans are being horribly experimented which they turns into a horrifying creatures.
You will see several of rooms and wards are filled with pool of blood and particles of gory limbs scattered all over the places, and there are some of the room and basement are nothing but a pitched-black that became too dark to traverse around which adding the creepiness of the game's horror tone.


Overall, it has quite fair story, decent main protagonist, and amazing horror presentation. 



Gameplay

You take control of Caroline Walker in fixed-angle perspective, so in order to find the missing two girls you must find the way of heading to the destination goal by solving the puzzles that leads you into the new area, as well as uncovering the secrets and fighting for survival in the terrifying mansion.

The game has two control style that plays differently in the game, so you'll have a modernized controls scheme which are suitable for newcomers such as the left stick controls acts as 360s degree movement which you can move in 8-ways direction, where as the classic control schemes uses the d-pad buttons as the traditional rotation-tank controls like mostly from the 90's classic horror games, but you can also do 180s back-turn by holding the d-pad backward then press the square button.
You can interact, pick-up objects, and opening doors by pressing the cross button, where as holding the square button then pressing the d-pad button forward to make her run through the area, but she can also run automatically by simply just pushing the left-stick control without holding the square button makes it easier to control. 
In combat, you get the weapon ready by aiming with the left trigger or right shoulder button, then fire the weapon with the right trigger or cross button which attacks the enemies, but you can also reload the weapon by pressing the circle button.
You can access to the inventory menu screen by pressing the triangle button, so this will let you equip the weapons that you have obtained, examine the objects like opening or fiddle stuff, and combining the two items together.
So unlike Capcom's Resident Evil where you can able to store more items into the safe storage box, this game lets you keep all the items and weapons on your inventory screen much longer which I'm kinda surprised by it, but it's not a bad thing because you don't have to keep backtracking to the save rooms over again just to swap or grab the items that you'll need it for the later part of the game.
You can also access to the map menu screen by hitting the right thumbstick button which let's you navigate the map location which tells you where you are and where to head at the next area.

So far, they did a good job of re-creating the classic horror elements into a horrifying experiences where it had the intensity level of scare factor aspects in the game. 
Stuff like you'll be walking into the dark areas which likely you'll be dragged out and killed by random monsters unless the lighter item will save you from getting caught in action.
There'll be a tons of enemy monsters giving you unexpecting surprise in the dark areas and they'll move violently towards you receiving a severe damaging attack, so you'll be needing to use your weapons in order to defeat them, but be really careful about using the weapon frequently because you'll need to save up enough ammunition unless use it to kill if it's necessary. 
These enemy's A.Is are really smart enough to catch you if you get really close to them or they'll see you in mid-range distance.
There are some of the weapons that came in useful such as crowbar which acts as close-range melee weapon, the pistol that are good for all-balance dealing with light damaging attack, the shotgun is a close-range weapon deals with heavy damaging attack are effective against the big enemies, and the electric rod that not only stuns but kills the enemies too. 
The best part for the classic horror-style games is the puzzle solving segments where you need to solve the puzzle parts in each rooms which rewards you with the key items or objects that can leads you to next area, so stuff like figuring out the passcode to unlock stuff like padlock and cash register machine, activating the generators, using the correct patterns on door knocker, getting the elevator to function, unveiling the hidden secret door, using the valid combination key for locked doors, and many more to deal with the puzzle solving stuff.

While the game plays pretty decent throughout the story, I never liked how they designed the fixed-camera angles which I finding it quite cliché for most classic horror games but I never against the choices for gameplay design which I can fully respect it, but the problem is that having the fixed-angle orientation can cause the distraction when every time you walking or running across the areas it changes the angle differently can be nauseating for some players and you couldn't really tell where to find the items can be bit difficult to navigate stuff inside the rooms.
I got to be really honest about the movement controls which many newcomers had said that the traditional tank controls hasn't aged quite well as we remembered back then, so you have an option to use a modernised control scheme which I find the 360s degree movement on the left stick control tends to be quite easier to control because you don't have to go through with the tank controls like most of the classic horror games from the 90's era unless if you're one of the horror veterans who rather much preferred the old-school play which is sounds totally fine.
It is good to have the 360s degree movement which really helps the game, but I wish they should have added the aiming controls with the right stick as well because aiming with the left stick can be bit confusing for those who uses the modernised control option, but that didn't hurt the game as much to be honest.
What really matters the most is being able to enjoy the entire horror experiences filled with many monsters in each room that you had to either fight them or defend yourself for survival, cracking down the puzzles to reveal a hidden secrets, and uncovering the dark truths behind the mansion is what makes the game plays decently throughout the playthroughs.    


Overall, it has good puzzle-solving and great survival gameplay. 



Graphics

The graphics in the entire game are looking spectacular for the modern gaming platform because I really liked the way they improved upon with the lighting settings and environmental design which is so much cleaner and detailed which quite came close to games like Capcom's Resident Evil 2002's remake.
You have a bold textures of room's details, the structures of the building objects that are well designed, the use of the lighting effects in some areas gives us a great mix of light and dark tone of settings depending which locations are you at which adds up the game's atmospheres.
The use of the gory level are quite gruesome in some parts of the game, so you'll see a dead bodies everywhere, the pool of blood splattered on the floor, and the particles of body limbs that are surely slimy and squishy is just unpleasant to look at these kinds of stuff is what made the game quite disturbing to play.
The character's animation in this game are sure looking fantastic with their body movement and physics are keeping well intact to make human character moves like human being, and the creatures moves like a creeping monsters just got it really right in the game.
I also got to say that the PS5, XSX/S, and PC version delivers a best results for its smooth frame-rate and less loading times.    


Overall, it has gruesome gore levels, fantastic character's animation, great lighting effects, and well detailed environmental design.
 
               
           
Music and Sounds

The original soundtrack in the game are sounds magnificent because its had sort of a Capcom's Resident Evil vibes for its calming piano tunes at the title screen and save room which gives a moment of the relief from the nightmare, where as the rest of the music such as the chase sequences, fighting with the monsters, and entering the darkest rooms with pitch black areas are kinda has Konami's Silent Hill aesthetics for its dark environments sounds that makes your mind feel unsettling and building up anxiety which is why they did a good job of capturing the horror atmospheres.
The sound effects in the whole game offers a great range of horrific noises coming out from the backgrounds, hearing a haunting screams in some places, and the roar of the monsters.
I got to say the voice acting in the game are sure quite cheesy just like the 90's classic horror games, so don't let it fooled you because I totally understand the concept of the 90's classic horror genres is what makes the game an interesting throwback to 90's classic horror games back then.                       


Overall, it has magnificent soundtrack and horrific sound design.



Special Features

I am grateful to have a free downloadable PS5 upgrade which is a fine bonus, but unfortunately there's no additional content in this game. It would have been better if they offer stuff in the game like unlockable galleries, needs to add enough more costumes than just 1, new game plus mode, add more game's difficulty option, and of course battle mode that could have given the game enough addition, so that's a shame because this game provides a really good single-player horror campaign which I've enjoyed it so far, but I wish they should have included the additional content features. 


Overall, quite a shame.



Advantages

Amazing horror presentation

Cool concept design for enemy monsters

Decent main protagonist

Good puzzle solving 

Great survival gameplay 

Spectacular visuals 

Magnificent soundtrack

Horrific sound design 


Disadvantages

Fixed-camera angles may be not suited for some players

Aiming control should have been added to right stick option

Not adding unlockable content 



Final Verdict

Presentation 7.5/10 - quite fair story, decent main protagonist, and amazing horror presentation. 

Gameplay 7/10 - good puzzle-solving and great survival gameplay.

Graphics 8.5/10 - gruesome gore levels, fantastic character's animation, great lighting effects, and well detailed environmental design.

Music and Sounds 8/10 - magnificent soundtrack and horrific sound design.

Special Features 1/10 - lack of additional content.


Overall 7/10 - Tormented Souls is yet a good horror game that does the job quite right. It's feels like a true love letter to 90's classic survival horror genres that we adored the style of horror game which delivers a horrifying experience filled with multiples of deadly creatures coming to chase you through the corridors, discovering a rooms with amounts of blood scattered around the walls and floors, using a weapon and health kit as a tool for survival, and solving the mysteries to uncover the dark secrets is what made the game quite fun.
Even it does have shares with few drawbacks like the fixed-camera angles can be distracting for some players, the aiming control could have been better with the right-stick option, and of course the lack of the additional content that I've mentioned above which could have made the game done a bit better.
That being said, the game provides a good single-player campaign which I've been enjoying the game entirely, so yeah it's plays pretty good without any regret.

The game cost around between £15 to over £20 which you can get it physically on PS4, PS5, and Switch, where as you can also get it digitally on the digital storefront for all platforms just for between £16 or £17.
If you're one of the 90's classic survival horror fanatics out there interested in this type of style, then Tormented Souls is definitely for you to pick-up, and I am hoping for the game developers will able to do well on the upcoming sequel in the near future.    


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