Pages

Saturday, 18 January 2020

Bloodstained: Ritual of the Night PS4 Review



Bloodstained: Ritual of the Night is a 2D Side-Scrolling Metroidvania games for PS4, XBONE, Switch, and PC. It was developed by ArtPlay and published by 505 Games, and it is a spiritual successor to one of the masterpiece classics from mid-90's such as Konami's Castlevania: Symphony of the Night which was also created by Koji Igarashi who had responsible with his Castlevania titles for PS1, GBA and DS.

At the time where Koji Igarashi had left Konami in 2014, he gains many request from his fanbase to make another Metroidvania type of game in which he began to run his crowdfunding through Kickstarter in 2015, so he revealed Bloodstained: Ritual of the Night which is a game that borrows the same elements as his predecessor games from Castlevania series.
It has successfully raised more than $5.5 million from his backers to fund the game's development, while it was been surpassed by YsNet's Shenmue 3 that broke the record with $6.3 million in a similar period as Bloodstained.
The game has finally got released in Summer 2019 where Koji Igarashi had rewarded their fans with additional free 13 DLC's in development for 2020 after he accepted the criticism from fans regarding with his prototype demo from 2016-18 beta release.

As I am looking forward to getting this copy for my PS4, I got this game for £18 during the black friday sales from Amazon which I think it's a great pricing deal to purchase the copy.
I was hoping to see the game succeed because I previously enjoyed Castlevania: SOTN on my PS Vita via Castlevania: Dracula X Chroncles as digital PSP title, so how does the Bloodstained: ROTN turns out on modern day PCs and consoles? the answer is I f***ing loved this game.
I've been spending time playing the game for weeks of play and my whole experience on Bloodstained is rather positively fun overall due to being faithful to classic predecessor with modernised graphics overhaul, well executed gameplay design, bigger level exploration, has many secrets to discover, and worth entertaining boss battles, while the game did hold it back with annoying 20 seconds of load times and some sluggish frame rate in some areas, but this game proves that the creator did a remarkable job on his work of game that didn't let his fans down with many improvements over the previous demo, so I am very glad that he took his crowdfunding game very seriously to show how amazing the Bloodstained is been played on the final release of 2019.


So without go further do, let's start the review.



Presentation

The game takes place in 18th century England during the Industrial Revolution. The game's intro explains the history where the whole homeland had been invaded by the hordes of demons due to Alchemist of Alchemy Guild had created the demonic crystal power known as the Shardbinders
allowing them to summon demons that killed the members of Guilds, until the members of Church has successfully vanquished them and saving two remaining survivors such as Gebel and Miriam.

In 10 years later where demons have returned which pledged by a great dark castle, Miriam had learned the Gebel's revenge on the surviving alchemists for what they did to him which was the reason why he summoned the demons to destroy England as Miriam and former alchemist Johannes began their journey to castle as well as stopping Gebel taking his power to harm the homeland of England.

The story is kinda pretty familiar with the Castlevania series, but instead of killing off vampires it had cast of demons to deal with which I think the game's plot that involves history of dark ages in England is pretty interesting for gothic horror aspects.
You have Miriam, a now becoming demon killer to confront Gebel's actions who had been involved on ritual site of Alchemy Guild since 10 years of past.
I say the opening intros and ongoing further dialogue plot is pretty well done for most part especially with the relation between the characters had provided with extra details during the conversation is what made the storyline worth readable on the dialogue sequences.
Miriam is rather a solid main protagonist which I finding her quite appealing for not just by judging her appearance which has stunning outfits, but her strong personality and bravery that adds positively on her character's development.
She also had supportive characters like Johannes and his friend Dominique to help her preparing for the ongoing quest,while it has an another demon hunter named Zangetsu who takes time to get used with his trust on Miriam due to her Shardbinder powers having ties to demons, but still quite a badass looking guy which was voiced by David Hayter, who was well known for his role on Solid Snake from Metal Gear Solid series, provided his excellent voice on Zangetsu.
The game also shares with the great villains such as Alfred the crooked old man, Gremory the freaky 6-arms girl, and Gebel the sorcerer which are also just as good as the main villains from Castlevania: SOTN.

The overall presentation is just like from Castlevania series as you expect with gothic themed environments, rich and dark looking levels from in and outside of dark castle, has several of locations such as broken home villages, rich-looking cathedral rooms filled with blood fountains, library areas that books fly everywhere, underground water stages, inferno cave levels, icy cold places and etc.
There are over 100 of demons included in the game such as bats, waterhorse, ghosts, weird looking cats and dogs, poltergeist the flying frame, poison toads, Shovel Knight (AKA Shovel Armor), Lili the bunny-lady, gargoyle, barber with trenched coat, and many more in the game.
I really liked the overall design of the levels that really fits the tone of the dark and demonic themes of gothic horror genres as I find the cathedral rooms with blood everywhere and rich details building is rather looking sinister for most part, while I finding the underwater stages is looking calmer and gloomy for its aquatic tones which I liked the aspects of the stage design that made the game very appealing to look at.


Overall, it has readable storyplot, solid cast of characters, and rich gothic presentation.



Gameplay

The game featured with single-player mode along with extras such as new game plus, nightmare difficulty, boss rush mode and speedrun mode.

You take control of Miriam in 2D side-scrolling play with Metroidvania elements as your main goal is to find and defeat the evil which requires your character to level up their stats to becoming more stronger as possible.
The game has over 20 locations to discover during the exploration where you can run around the areas filled with hidden secrets, enemies to fight with, and collecting stuffs.
The map screen will help you navigate some areas where you wanted to locate at so the map screen are smaller on top-right corner during the gameplay, while you can access to map option by pressing the middle button which expands the whole maps to look at.
You will have a save points area which marked red on map where you can book the progress so you can later able to continue on where you left off in the game, while there are warp room which marked green on map which really helps you warp through to other locations.
You will have a weapon and magics attack which are used for defeating the enemies depending on how strong the weapons and magics worked effectively against them.
You will have an option to choose which weapon that suits your combat playability such as kicks, daggers, swords, and whips are basically much quicker to use for balanced character, the spear or lance are effective for thrust attacks, the clubs, katana and giant sword are slightly slower but has powerful strikes at the enemies, and finally the firearms are worked better for the far range distance in which you can able to get these from shop or crafting places to pick the best weapons as possible.
You can also perform the attack move set similar to fighting games depending on which weapon you are currently using.
For example, I can perform variety of techniques such as parry, rapid fire, flashing air kick, power slash, and force blast in which these techniques can be found on libraries shelves in some areas. 
You will retrieve these magic moves known as the shards by defeating several of the enemies in right timing, so you will have 5 unique coloured shards such as red shards for conjure, purple shards for directional, green shards for familiar, yellow shards for passive, and white shards for skills.
These shards will give you ability to use such moves like throwing spears and axe, collecting bloods, summoning helpers like knights and fairies, grabbing on heavy objects, teleporting with rays, floating around undersea with steam, increases your stats such as attack and defense, dash around the hallway using speed, performing double jump, changing room gravity with invert, and many more to collect in which you will need these to get past through to the new areas that requires some skill shards to use and it is also very handy for using shards for secondary attacks that worked effectively against tough enemies with their powerful stats, but it can also drains down the MPs which you will need to keep an eye on player's status bar on top-left corner.
You can also purchase the items from the Dominique's shop which has selectable items to choose such as potion and ether which increases your HPs and MPs, some useful items like mithridate and holy water to improve your player's status from poisoning and curses, and collecting some ingredients for preparing foods, while meeting up with Johannes will able to provide you with crafting weapons, armors, headwear, and accessories which really benefits your overall stats but each of weapons and armors are sometime differs like one of the items that increases your defense but weakens your luck and intelligence while others are effectively with your resisting stats but makes your attack much weaker which gives you idea to choose which are these items works best for your character's stats.
Each of crafting items do requires materials to create one which you will need to pick the right materials depending on what enemies carries with but you can also dismantling the items that you don't need to use converts into a materials which I think it worked in someways.
You can meet up with the Liberian named O.D will allow you to borrow his 3 book which also benefits your player's stats too.

As far I've learned the way of using weapons, magics, and organising the items, the combat systems in the game is working absolutely well for most part. The responsive of weapons is very good for some range attacks and has fair collisions which I did not have any issues while attacking the enemies so it really helped me a lot when giving an options to equip the right items that I can able to defeat them much quicker and making easier to avoid any deaths in some levels.
I was really impressed with the size of the exploration which given me freedom to explore around the levels where I can able to discover secrets, visiting new places that I never been too, collecting valuable items and materials, gaining upgrades for HPs and MPs, helping people in side quests, and encouraging me to keep killing more bad guys to level up your character is the reason why the game had kept me busy to play in good old 25 to 30 hours.
I got to say the boss battle in the game is very well done for its overall challenge, so it features bloodless lady, Vepar the giantic seawoman, Valac the twin dragons, Bathin, Doppelganger the clone, Valefar the tophat casino, and many more to fight against which I had tons of fun to memorising these enemy's patterns and taking time to defeat them had really kept me motivated for my gaming experience.
My favourite part in the game is the secret level based on indie's 8-bit title Bloodstained: Circle of the Moon which plays just like the classic NES title such as the original Castlevania so it is one of the coolest easter eggs that was featured on this game. The others are the some locations in general like Oriental Sorcery Lab is very like Ninja Gaiden where you get to fight with bunch of Ninjas and ape-like demons in stages, while I really liked the puzzles where you warp through the levels.
I do find the underground waterway, inferno cave, and hidden desert are also looking spectacular where I really liked swimming around underwater, avoiding fire hazards, and collecting gold in sandy places.
The part that I don't like about the game was 20 seconds of load times because after you getting killed in the game that leads to loading screen as I had to wait until the game loads up which I finding it quite tedious to stare at the screen and I also did encountered with the sluggish frame rate in some areas which I will explain it more on the graphics side, but so far it played absolutely fine on my PS4 without the issue while playing this game.       

Overall, it has great combat system, larger exploration maps, and challenging boss battles.



Graphics   

The graphics is looking outstanding in whole game. I am very glad that the creator had finally improved the overall game's design after taking criticism from the fans since the 2018's prototype demo.
I had notice the use of 3D backgrounds and has parallax scrolling in some areas like Tower of Twin Dragons, while some of them such as Hall of Termination has much cleaner textures and rich environments of level designs which is very well done for most of them.
I really liked the lighting animation on flames, waters, icy, and mist is pretty looked stunning for the use of visual effects and the character's design is looking absolutely incredible for their appearances and animation which really fits well for modern day gaming.       
While the game does run fairly well on the PS4, XBONE and PC, it also shares some issues with the sluggish frame rate in some areas depending how many the animations and enemies they putted in the game and I also heard the Switch version had suffered badly at the launch release which doesn't look good as the previous 3 platforms so I'm pretty sure the updateable patches will able to resolve the issues on Switch version.
So far the whole graphics for most of the levels, environments, and animation is looking amazing when running with Unreal Engine 4.


Overall, it has outstanding environments, stunning visuals, and incredible animations.



Music and Sounds

The original soundtrack was composed by Michiru Yamane, who previously did her work on Castlevania games, did a fabulous job of making such epic music on most areas.
The music that fits the mood of the game well such as the cathedral has darker classical tone, the underwater is much sounds calmer, and the whole rest brings you into action with kickass progressive sounds which is very like to Castlevania: SOTN.
The sound effects in whole game are pretty acceptable in some areas with decent atmospheric effects and has great use of sound works in most of the time. The voice acting in most of the characters are actually good for its dialogue especially with David Hayter did a marvellous job on his role of Zangetsu.


Overall, it has kickass soundtrack and acceptable sounds in whole game.



Special Features

The game comes with free 13 DLCs which we received 4 of them at the launch release such as new game plus, boss rush mode, speed run mode and nightmare difficulty as the rest of 9 are still in the development for 2020 release which is a fantastic bonus to this game and it also comes with secrets and surprises of easter egg in the game.
You can also customise your character's appearances to suits your outfits and hairstyle, so that's pretty cool.
You can also enter the cheat code on the player's ID name to receive bonus items in the game and the best part in the game was being able to play as Shovel Knight using EX Shovel Armor, HOLY F***ING MACARONI IT'S TRUELY AN AWESOME EDITION.


Overall, it has free 13 DLCs, surprising easter eggs, customising your own character's appearences and bonus unlockables using cheat code.




Advantages

Solid presentation

Great combat system

Larger exploration maps

Challenging boss battles

Outstanding graphics design

Kickass original music

Awesome bonus features



Disadvantages

Tedious load times

Sluggish frame rate in some areas

Switch version runs rougher compared with other platforms (sadly for poor switch owners).




Final Verdict


Presentation 8.5/10 - readable storyplot, solid cast of characters, and rich gothic presentation.

Gameplay 8.5/10 - great combat system, larger exploration maps, and challenging boss battles.

Graphics 9/10 - outstanding environments, stunning visuals, and incredible animations.

Music and Sounds 8.5/10 - kickass soundtrack and acceptable sounds.

Special Features 10/10 - free 13 DLCs, surprising easter eggs, customising your own character's appearances and bonus unlockables using cheat code. 
  
         

Overall 8.5/10 - This is one of the Igarashi's strongest title that his Kickstarter campaign just got everything right it should.
Bringing out the quality first, making the game twice as big, and offering bonus content at the launch is what made the game turns out to be one of the finest 2D Metroidvania title that gives the fans what they want from the creator.
I had such fun playing over 20 hours of epic single player adventures filled with larger maps to explore, discovering secrets, level up your characters, has great selection of weapons and magics for its combat gameplay, the gorgeous looking environments, and has the non-stop boss fights is the reason why I've enjoyed the game so far.
I hoping the creator will able to make another Metroidvania title similar to Bloodstained in sometime future and any of you are interested in playing these kinds of game then it's definite to buy this awesome indie title for retro gaming fans.



1 2 3 4 5 6 7 8 9 10

Skip it
Rent it
Buy it



If you like my recent blog, please hit like and comment below for further questions.  


This is Zeeshan Mirza's Blog and I'll see you next time, happy blogging everyone.  

Monday, 6 January 2020

Yakuza Kiwami 2 PS4 Review




Yakuza Kiwami 2 is an action-adventure game originally released for PS4 and PC in 2018-19, while XBONE will soon to be released in 2020 along with other two titles like Yakuza 0 and Yakuza Kiwami.
It was developed by Ryu Ga Gotoku Studio and published by SEGA as it is a remake of the original 2006's PS2 title and also a follow-up to 2017's Yakuza Kiwami.

In the last 2 or 3 years ago I've already covered these two games such as Yakuza 0 and Yakuza Kiwami as I really managed to enjoy these hard-hitting action which are the strongest line-up of the beloved series.
I expecting Ryu Ga Gotoku doing a same thing with the another remake which is Yakuza Kiwami 2 which I am looking forward to see another crazy Yakuza action such as the exciting story, the badass characters, the city exploration, the minigames, the busy side quests, the brawling combat, and more to offer.
I finally had a copy of this game for nearly £20 during the awesomeness of Black Friday sales from Amazon so I can able to play it on my lovely PS4.
After managing to beat the whole game for a week, I was satisfied to see how amazing the Yakuza Kiwami 2 had played on the PS4 is because it's not the only being the finest sequel of the franchise, but it is the most refreshing treatment of the original PS2 title featuring improved graphics enhancement based on Yakuza 6 engine, adding new gameplay features, and better story elements is the reason why the game is so much worthy to pick up and play it on your modern gaming PCs and consoles.
I also labelled this game as being one of the better remake of all Yakuza games that did not disappoint the fans of the series will able to enjoy themselves in full modern HDs or 4K for sure.


So without go further do, let's start the review.



Presentation

This game takes place in year after the event of the first game. The game starts out with Kazuma Kiryu, the former Yakuza member of Tojo Clan, and his niece Haruka are living happily in peaceful life until the chairman of Tojo Clan Yukio Terada who appears at the funeral site as he pleaded for his help due to conflict war between the Tojo and the Osaka-based Omi Alliance.
After Terada being horribly murdered by assassins from a rival organization such as the Omi Alliance which led Kiryu set his quest to recruit with the new chairman as well as preventing the war between the Yakuza's organisation conflicting with the Dragon Of Kansai known as Ryuji Goda that is been liked to funeral shootouts.

The story in the game is being well written which involves the huge conflict between the rivalry of the two clans where Omi Alliance had made the crime against the Tojo Clan which I think the way the story had written in the game is quite remarkable for its gangster like drama did fit the game's presentation well.
I also learned the further storyplot which introduced some new characters such as Detective Kaoru Sayama who agreed to help Kiryu's quest to stop the Omi threat in exchange for information on the Tojo, as she believes they are connected to her parents disappearance as a child.
Then you have Jiro Kawara, a former partner of Detective Makoto Date, shares his back story with the event of 1980 massacre that happened in Kamurocho. He joins up with Date for mission to investigate bombing of the Kazama family offices which the attack was led by the Korean mobs called Jingweon Mafia.
I finding these further storyline started to get very interesting with many of family history, the back story, the mysteries, and many things in the game that the developers did such a amazing job on the plot development.

The character Kazuma Kiryu is still totally badass which really nails it well on whole Yakuza games is the reason why I liked him so much with his personally and energised brawler that really keeps up his character development.
I also find Kaoru Sayama is pretty good for her career as the talented Police Detective, but for her side it is very nice to make connections between her and Kiryu are slowly to get to know each other as the story progress through which I think it is very good to have friendship between the officer and ex-yakuza.
Then you have a trouble-making asshole villain named Ryuji Goda just likes to piss off the clan members of the Tojo Family which you can see his arrogant attitude on his grin face making a threat against innocent and thinks he is a toughest of his clan is the reason he is one of the baddest bad guys in Yakuza series.       
The game also had a returning characters from the previous game including crackpot himself Goro Majima, who is now working on his construction business, always made me laugh a lot in whole game, so yeah what you know it's Majima guys because everyone loves his comedic personality.

The presentation in the game is still remarkable as the previous entry of the series filled with outstanding design of motion capture for it's character's lip sycing on facial animation and the movement of body language is surprisingly well done for its cinematic sequences. Like the Yakuza Kiwami it also fixes the confusing plot of the story which keeps the story much easier to follow is the reason why the remake version did lot better than what we had from the original PS2 title.


Overall, it has well written story, memorable characters, and great presentation design.



Gameplay

Similar to previous game, your goal is to complete the mission throughout the story scenario which can be marked with the pink symbols on the map screen.

You get to run around the city to discover places you want to go, while you may be encountered by groups of thugs which forcing you to fight them in beat em ups segments.
You have the health bar and heat power bar at the top-left corner which representing character's health and heat.
You have basic weak attack, harsh strong attack, and grabbing attack are mainly used for attacking on opponents. The weak attack are pretty much quicker to attack enemies, while the strong attack can also perform much of the heavy damage as you can make the amount of combos attack by mashing these two buttons in different combination which allows the character to perform more variety of moves depending on the stats of your character's fighting upgrades.
Grabbing the opponent which allows you to throw them into grounds or beat the shit of them with the bare fists while grabbing them.
You can also pick up these objects to attack them such as trash bins, bicycles, boxes, and other random stuff, while you can also use weapons such as swords, knives, and firearms which you can keep or equip them from the inventory options so these are the objects and weapons items are very useful for combat battles which really helps the player to kill the enemies much quicker.
After filling up your heat bar which allows you to perform much punishable moves on the sequences such as breaking their backbones against the wall, bashing their faces with traffic cones, busting their balls off on the lamp post, and pressing their jaws off so hard with the feet in brutal way which is the biggest highlight part of the gameplay style.
Defeating the opponents off or beating the missions will reward you with these coloured tokens which can be used for upgrading your character's ability such as player's strengths, styles, heat action, and social life which really helps improving your healths, defense, fighting moves, and some lifestyle stuff like digestion levels and hunger capacity which really motivates the player to boosting up the player's stats to become a better fighter, but I do find the cost of the later upgrades is way too tedious which takes very too long for me to gain enough tokens so I can able to afford these powerful fighting upgrades which really slows down the pacing of the length play, but don't get me wrong I do like the wide selection of fighting moves and ability to unlock which is very good for most of fighting part in the game.   

Besides the story mission, you can also do the side-story depending on which area you went on.
There are 75 side-mission scenarios in this game such as tracking down fraudsters whereabouts, helping old lady dealing with group of thugs, buying tissues pack for sneezey musician with colds, retrieving the sharpest blades for chef, and many more interesting substories that really helps you keeping very busy to play it more than the hours.

You can visit any places in the city such as convenience store where you can purchase the variety of items that allows you to increase your health and heat bar which is handy for the later missions.
The restaurant or fast food is the place you can enjoy eating the amount of food and drinks which also rewards you just the same as defeating the opponents or beating the missions, but it is also extremely limited which you will need to keep an eye on hunger level which took time to digest slowly so use it wisely when ordering the food.
You can also drink amount of alcohol from the bar places, but it also makes you super drunk if drinking too much which makes you struggle to run around the city until it will slowly calm it down in another 5 or 10 mins.
There are two social minigames that you might able to enjoy such as Clan Creator in Majima Construction is kinda like castle defense game where you take control of Majima and his mens to defend his construction units in strategy RPGs style, while you need to level up several of employees to improve their constructing skills such as HP, attack, and defense.
There are Cabaret Club Grand Prix which is a simulator game where you need to help hostress throughout the tonight's shift as well as ranking up their status and earning more cash.
Besides these two minigames, there are plenty more minigames to play that keeps you entertained such as karaoke, golf center, darts, mahjong, and of course two classic SEGA's arcades such as Virtua Fighter 2 and Cyber-Troopers Virtual On which are the main best part of the game.

So far, I am very impressed with the overall game that offers many of awesome things such as story missions filled with non-stop brawling action featuring excellent fast-pacing gameplay and epic boss battles that I can able to enjoy the whole Yakuza universe, while the side-missions that really helps me motivating my overall experiences. It has two playable cities to explore around filled with restaurants, bars, clubs, streets, stores, and mini-games to visit, and of course having fun beating shit of these scummy thugs in the streets is what makes the game even fun to play in over 20 to 30 hours of play, so I am so happy to see the developers team could able to deliver this remake even far better than the original 2006 version for PS2. 


Overall, it has fantastic story missions, cool side-quest, excellent brawling gameplay, and has two cities to explore.



Graphics

I got to say the graphics on this game is looking lot better than previous two Yakuza games which the game was running on the engine based on Yakuza 6.
The character animation for cinematic capture is looking far realistic with the use of facial figures and body movements which really feels like a real-life human beings even the dialogue and expressions are very well done for most part in the game and I also liked the improvements on the character animation for the in-game parts during the exploration and battle sequences.
Speaking of sequences, I got to love the gruesome parts on the finishing animation where I liked to see their faces get busted in slow-motion, while it has a bloody special effects on most of the cutscenes where these guys get splatted to death is definitely looked brutal for action-adventures genres.
The game hasn't made any changes in open-world design in regards of the series was mainly focused on the same location as many of Yakuza games, but don't get me wrong because I really liked the setting of the buildings and some open environments that keeps the game looked up to date especially with the use of lighting effects is also pretty looked decent for most part.


Overall, it has great character animation, nicely made large open-world environments, and many brutal sequences with the use of bloody special effects.



Music and Sounds

The original soundtrack in most part are actually just as brilliant as the previous entry that keeps you more pumped for crazy Yakuza action, while there are some darker tone music that fits well on the cinematic scenes for atmospheres and mood.
The sound effects are pretty sounds good for most part with crowded noises in the city and has sharp sounds on guns and knives effects while the Japanese voice cast still just did a perfect job as they did on the previous game that really keeps up well with their character role.
The English subtitles will help the western audiences to understand the game's main story in regarding the game can only speak in Japanese.


Overall, it has brilliant soundtrack, great sounds, and perfect voice for character role.



Special Features

The game did have new game plus for its replay values, the premium adventures is the game mode where you get to do whatever you want in the game during the exploration, and it has several of mini-games to play.
The game did have 3 new bonus chapters called Majima's Saga where you take control of Goro Majima mainly focused on his side story.


Overall, it a worthy content to this awesome game.   
    



Advantages

Well written story

Great cast of characters

Excellent fast-paced gameplay

Great cinematic presentation

Fantastic story missions

Cool side-quest

Amazing graphics design

Brilliant Soundtrack

More features



Disadvantages

Over costing for later upgrades


 

Final Verdict


Presentation 9/10 - well written story, memorable characters, and great presentation design.

Gameplay 9/10 - fantastic story missions, cool side-quest, excellent brawling gameplay, and has two cities to explore.

Graphics 9/10 - brilliant soundtrack, great sounds, and perfect voice for character role.

Music and Sounds 9/10 - brilliant soundtrack, great sounds, and perfect voice for character role.

Special Features 9/10 - new game plus, premium adventures, mini-games, and Majima's Saga.



Overall 9/10 - Yakuza Kiwami 2 is not the only being a better sequel to the first game, but also a fantastic remake filled with graphics enhancement, overhaul gameplay mechanics, and adding story elements is the best way to address the issues that was previously found in the original PS2 version.
I did managed to enjoy many things that the game had to deliver with epic story presentation, selection of playable missions to choose, and encouraging players to explore around the city and fight like a true Yakuza gang is the reason why this game is highly recommended to all the fans of the series will able to enjoy the full remake of the original 2006's sequel.
I am hoping soon to get the copy of Yakuza 6 and of course definitely to get Yakuza Remastered Collection for further future.


 
1 2 3 4 5 6 7 8 9 10

Skip it
Rent it
Buy it



If you like my recent blog, please hit like and comment below for further questions.  


This is Zeeshan Mirza's Blog and I'll see you next time, happy blogging everyone.