Tekken 8 is a 3D Fighting Game which was released in 2024 for PS5, XSX/S, and PC. It was developed and published by Bandai Namco and it is also a 8th main installment in the series.
Before I begin reviewing this game, I wanted to talk about my previous experience on earlier Tekken titles starting with the series first debut game such as Tekken.
It is a 1994's 3D Fighting Game originally for Arcade and later ported to PS1 in 1995, and it was designed by a creator who previously worked at SEGA as a game's designer for 1993's 3D Fighting Game title such as Virtua fighter.
As the game finally launched on home console system in 1995, it gained popularity and eventually became a PS1's best-seller list based on copies sold, even quickly supassing its two fighting game rivals such as SEGA's Virtua Fighter and Tamsoft's Battle Arena Toshinden.As the game was well-recieved by gaming critics, my thoughts on first debut title were rather mixed by modern standard for its clunky movement feel heavy and slow to control and has severely dated visuals that do not match the 3D arenas, but on other hand you had to give the game a credit for introducing a 4-button fighting system, smooth performance, and has great numbers of rosters to play which became a thing for earlier 3D fighting game back then.
Then they later made a follow-up title with Tekken 2 was released in 1995 for Arcade and later ported to PS1 in 1996, which features more massive roster, robust game modes, and improved gameplay mechanics like back-rolls, side-tumbles, unique throw counters, and distinct mid-level attacks.
The game is also commerically and critical praise which vastly improved upon the predecessor which I can agree with the things that got it right, but it does had the few issues like unbalanced roster possess overpowered moves and combo that can make competitive play fraustrating and the AI system on arcade mode can be aggressive and brutal especially during the final battle, but atleast its an improvement over the original.
Then they later bought another installiment with Tekken 3 was released in 1997 for Arcade and later ported to PS1 in 1998, which end-up became an instant hit at launch release selling over 8.36 million copies worldwide making it the PS1's 5th best-selling title and has been citied as one of the greatest fighting game of all-time list, as the game was critically praised for its fluid movement with easy to pull-off combo system, has iconic roster to choose, high-quality visuals, and of course the overall package of content and modes which really supasses the previous twos entries, so If I wanted to play a 3D Fighting Game for PS1 that are aged better and has tons of replayabilities then the answer is definitely Tekken 3 all the way.
After I had played the first threes in the series, I never had a chance to play the later installiment such as Tekken 4 and 5 for PS2, Tekken 6 for PS3 and X360, and of course Tekken 7 for PS4 and XBONE which I haven't payed much attention to these games yet, but I did also hear a positive things from the fighting game communities which many fans had said that the Tekken 5 on PS2 is their favourite game on the series in regards of return to form for the franchise fixing many divisive elements introduced in Tekken 4 and also been citied as the best PS2 fighting game on the libaries, where as the Tekken 7 became popular in the competitive scene and also supassing the predecessor such as Tekken 6 in terms of new fighting system elements and has better competitive battles which is why it sold over 12 million copies worldwide making it a highest selling title on the series.
There are another quite interesting spin-offs titles which I also played these like Tekken Tag Tournament for PS2 was released in 2000, which introduces a 2 on 2 tag-team battle mechanic allowing players to switch fighters during the battle, so the game is also well-recieved at the release which I really liked the idea of having a 2's against 2's on the fighting arena just works really well for the fighting game genre, where as the 2011's follow-up title like Tekken Tag Tournament 2 for PS3, X360, and Wii U were also has similar praises for deep mechanics, stable online play, and great presentation, but sadly it suffered with the low sales in comparsion with the predecessor, so to be honest I kinda much perfered this game over the 2000's original game which it might be sounded like my unpopular opinion to you guys is because I actually enjoyed TTT2 better for its deeper fighting controls, has bigger roster, and more core match setup.
Then I finally had a chance to going back to this fighting game series once again with the 8th installiment title such as Tekken 8 for PS5.
I heard many of fighting game fans have said that this could be another top-tier entry next to games like Tekken 3, 5, and 7 in terms of content quality, refined mechanics, and competitive matches which is the reason why I decided to pick this copy up to see if it's anything good, but the answer is can it be another best fighting game in series entry? let's find out how Tekken 8 really delivers.
So without go further do, let's start the review.
Presentation
The story takes place 6 months after the events of Tekken 7, as it follows Jin Kazama returns to put an end to his father Kazuya Mishima's reign of terror on the planet.
After he suffers a heavy defeat and his loss of devil gene ability, he then continues to go on his journey by taking part in the 8th King of Iron Fist Tournament with the help of his allies including his love interest Ling Xiaoyu, his cousin Asuka Kazama, and his uncle Lars Alexandersson joins him on the mission, while also returning to his childhood home in which he was formerly raised by his mother Jun Kazama to unlock the hidden secrets of the Kazama bloodline.
I heard many of you may find the story either enjoyable or nonsensical depending on whether you liked or not on how the story writing and pacing really goes, so to me I had no issues with the whole campaign story is because I really liked the story involving the confrontation between Jin and Kazuya are off to good start with the epic fight sequence at the start of the prologue as well as the mid-chapters part with different characters to play in some sections which keeps the game's story going.
The game has great numbers of base character rosters such as Jin Kazama, Kazuya Mishima, Jun Kazama, Asuka Kazama, Ling Xiaoyu, Hworang, Nina Williams, Paul Phoenix, Marshall Law, Leroy Smith, Leo, Reina, Steve Fox, Shaheen, Zafina, Yoshimitsu, Azucena Ortiz, King, Kuma, Panda, and many more playable fighters that are actually decent numbers to play.
The game also has a DLCs rosters like Heihachi Mishima, Miary Zo, Anna Williams, Lidia Sobieska, Eddy Gordo, Bob, and of course the 3rd-party guest that I did not expect to be in the fighting game like Clive Rosfield from Square Enix's Final Fantasy 16 seems to be an interesting choice as Tekken's guest fighter.
We needed to talk about how was the game's presentation really looked in terms of menu screen design and stage arena settings.
Remember back then how the menu screen really looked in previous entry like Tekken 3, 5, T.T 1 and T.T 2 has flashy logo, big large fonts, nice UI navigation, and cool background that made the whole thing really appealing to look at the screen, but going back to this which is not as quite cool which I find these tiny fonts are pretty small and thin in comparsion and then you have a UI icons on bottom of the screen which are also quite small too which really made me miss the old-school menus screen from the past Tekken games, so I wish they could have given an option to change the size and fonts of the whole screen to make it look better.
To be fair, I really liked having the fighter appeared on the background menu screen staring directly at you with their serious expression on their face is the only thing that I finding it quite badass, so you can also change the background menu screen of the characters that you like the most from the option menu to suit your menu screen preference.
I wanted to praise the character selection screen which has the animated poses of character appeared on left or right-side screen and of course these character selection boxes on the middle of the screen are also looked quite good.
Heading to the stage arena settings are actually pretty looked amazing in many playable stages which they really nailed the feel of the series vibes including blue-caged tournament arena with bright stadium lights, the hot-tropical beach side, the deck of a large luxury boat with full of pool and lounge, the massive gladiatorial arena of roman coliseum, the posh looking palace with set of lavish room, the mount temple has mysterious vibes of settings, the extraordinary set of farm with incredible landscapes, the enormous hangar filled with aircraft base and control centers, the large city square with tall buildings area, and of course the mountainous forrests with shallow pool of water and has gigantic tree trunk.
Overall, it has decent main story, great cast of characters, and has amazing stage presentation.
Gameplay
The game has several of game modes to play which includes the story mode, arcade mode, versus mode, training mode, and of course the Tekken Ball mode.
The game has 2 seperate story modes such as main story titled the dark awakens and the side story titled unforgettable echoes, and of course 2 arcade modes such as character episodes and arcade quests.
The main story focusing on the epic conflict between Jin Kazama and his father Kazuya Mishima, where as the side story explains Heihachi Mishima's survival.
The arcade modes has character episodes which is basically an ladder of arcade matches, where as the arcade quests is a offline side story mode where you take control of your customed avatars and entering the gaming tournaments in aiming to become Tekken's best player.
The versus mode is a 1 on 1 match which includes both offline and online battle where the player and the opponent must fight each other at the best of rounds.
The training mode is a learning sparring practice where you must learn all the basic and advanced fighting moves to improve your fighting playability.
Finally the game has the mini game called Tekken Ball mode where the player and the opponent must fight each other by using the beach ball as a fighting weapon.
On the 1 on 1 battle, the player and the opponent must fight each other at the best of rounds which means that one of them must win the match in each rounds, so the higher the rounds they got will declare their victory.
On fighting gameplay screen, you'll see the health bar and gauge meter on top of the screen which indicates how much player remaining health they have left and how much their gauge meter are filled up which I will explain these for later on the review, so lets start with the basic controls.
You move the character with the d-pad button or left-stick control, so moving forward or back with the left and right of the left-stick control or d-pad button, then you can dash forward or backward by tapping the left or right twice of left-stick control or d-pad button.
You can crouch by holding down of the left-stick control or d-pad button, as well as do sidestep by tapping up or down of the left-stick control or d-pad button.
Then you'll have 4-button controls where each button corresponds to a specific limb of your character such as square button for left punch, triangle button for right punch, cross button for left kick, and of course circle button for right kick.
You can block the opponent attacks by holding back the left-stick control or d-pad button, and you can also use grab and throw by pressing both square and cross button or triangle and circle button together to perform a throwing attack on your opponent.
You can also open up the special style menus by pressing the left shoulder button which displays a simplified multi-button combination allowing your character to perform simple combo attacks.
When the gauge meter is fully filled up, then use the heat burst with the right shoulder button allowing your character to perform a striking attack.
When your health bar goes low, it will unlock rage arts which allowing your character to perform a severe special attack by pressing the right trigger.
I say the fighting control system is pretty solid which they really nailed the faithfulness of the well-known fighting system that the series was being famous for its button-mashing combo and stylish technique moves that are easier to pull-off many punches, kickes, and of course grab & throws.
The best thing about the fighting control system is the use of special style which is the simplified multi-button combination where you can able to pull-off a complex combo moves easily with a single-button inputs such as your speciality move, air combos, power crush, and low attacks/throws which is perfect for the beginners who prefered the simple fighting system.
I also wanted to praise the use of the heat burst and rage arts which delivers an epic sequence of deadly moves deals a spectcular damage attacks on the opponent is also quite satisfying to perform.
I also liked practicing a various of basics and advanced fighting moves throughout the training sessions and challenge which I really enjoyed learning all straight-forward and complex combo hits, so these are the kinds of things that the players will spend time of practicing all the moves and combos in order to become an experienced Tekken player.
That being said, it feels fast-paced, responsive, and easy to pull-off many combos and special moves proving this title has done the fighting game everything right.
The game has the excellent selection of game modes to play such as the story mode which I had a blast of playing these 2 seperate story campaign that do not dissapoint me is because it has really good pace of story cutscenes and in-game story matches that doesn't feel drag down the experience which I'm glad they done the game quite justice.
I also enjoyed 2 of the arcade modes like character modes which is just like every fighting games single-player mode with the 8 opponents to fight against and then you have arcade quests which is a offline single-player hub-world that acts as an interactive tutorial teaching beginners game mechanics and arcade culture though a custom avatar which I really spend time of visiting different local arcades and ranking up levels in order to enter the gaming tournaments.
The game has 1 on 1 versus mode which is perfect for the local play if you have your friends or family joining in for couch competitive match, where as the online play lets you battle against the ranked players throughout the online matches.
I got to say I do really enjoy Tekken Ball match fooling around with the beach ball which is a pretty fun game to play.
Overall, it has solid fighting controls system and excellent game modes.
Graphics
The game's visuals are looking so spectcular utilzing with Unreal Engine 5 showcasing the 9th-gen powerhouse which delivers an amazing graphical details in many areas of stages with crispy textures on wall and surfaces, fluid water reflections, bloomy lighting and shady shadow effects, and of course the falling particles.
I also liked the detail on draw-distance displaying a nice landscape view with in-depth environments and settings are looking quite outstanding and the foreground arena stage has the great use of camera-rotation system which circulating around the stage itself.
I say the character's animation is damn near impressive with every details on facial and body movement just appears to be look quite remarkable in many ways, so their lip-syncing dialogue is dead-on intact during cutscenes, their body figure feels responsive for their fighting style, and their overall character's design is absoultely appealing that their appearence is just as recogniable as we all remembered them from the previous entries of the series.
I got to say that I really liked the stylish effects of the collision hit detection during the combos and moves which made this fighting game appears to be fast and flashy throughout the battles.
The game's performance on all platforms had ran smoothly with full 60fps of 1440p resolution just delivers an magnificent result which I am happy to say that the Tekken 8 is got to be the smoothest fighting game for the 9th-gen machine.
While both of PS5 and XSX/S (X model) has significent visual overall, the XSX/S (S model) however uses a much lower dynamic resolution of 1080p and had missing few of the graphical details which made the visuals feel softer and lighter in comparsion, but thankfully it ran a consistant 60fps with no signs of dropdowns whatsoever which seems to be a good news for those who had XSX/S (S model) may able to enjoy the fast-paced fighting game.
Overall, it has spectcular graphical environments, remarkable character's animation, and smooth performance.
Music and Sounds
The game has wicked numbers of original soundtrack that made the players feel pumped up for brawling action, so it has the varieties of electronic and rock music that really fits the style of fighting game such as "The Decisive Battle", "Neo City", "Yakushima", "Fallen Destiny", and "Midnight Siege" are the perfect choices for the fighting stage arena.
It was composed by mifumei and the rest of the Bandai Namco's sound team did a splendid job on their original score, where as the song such as "My Last Stand" was sang by Robbie Wyckoff and "Mastery" was performed by The Last Rockstars are also quite decent to listen.
The sound effects in this game are sure fantastic for its stage environmental sounds with great use of background noises and atmospheric effects, and I got to love the collision noises of combo hits in every punches and kickes are well intacted.
The character's voice acting in this game are very good with the mix of English and International speaking dialogue throughout the cutscenes.
Overall, it has wicked soundtrack, fantastic sound design, and very good voice acting.
Special Features
The game has in-game unlockable cutscenes and illustrations on gallery, as well as the items such as alternative character outfits, titles, and profile customisation panels.
It also has season pass which lets you unlock paid DLCs content such as more playable rosters and stages, but unfortnately the each of the season pass is stupidly over priced which is cost around between £25 or £33 so having to pay all 3 season passes together which is nearly £95 just sounded quite total kill.
I also hated the idea of having the microtransaction in video games where you had to pay the money to add more Tekken coins are used for buying custom costumes, avatar items, and other cosmetic add-ons from the in-game shop.
Overall, it does have a good content but not a good idea to add the shady additional monetisation.
Advantages
Decent main story
Great fighting rosters
Amazing stage presentation
Solid fighting controls system
Excellent game modes
Cool customisation
Smooth visual performance
Wicked soundtrack
Disadvantages
Bland main menu's U.I Icon and Fonts
Awful post-Launch's microtransaction
Near expensive season pass
Final Verdict
Presentation 8/10 - decent main story, great cast of characters, and has amazing stage presentation.
Gameplay 9/10 - solid fighting controls system and excellent game modes.
Graphics 9/10 - spectcular graphical environments, remarkable character's animation, and smooth performance.
Music and Sounds 8.5/10 - wicked soundtrack, fantastic sound design, and very good voice acting.
Special Features 6.5/10 - unlockable gallery and paid DLCs.
Overall 9/10 - Tekken 8 is clearly being another top-tier title for the Tekken franchise which I am incredibly pleased to see this title had made a significent result for delivering an refinement fighting mechanics, lot of game modes to play including both arcade and versus, the story mode just done the job right, smooth game performance, and it was perfect for competitive online matches is something that I'm embracing the Bandai Namco's biggest fighting game series that deserves to be praised.
Even though I concidered Tekken 3 as being my number 1 favourite on the series which helped the franchise's popularity, but this game could be on my another list of best Tekken games which I'm proudly to say this game really delivers the level of quality for 9th-gen's fighting game libaries that I never felt regret playing it whatsoever, so you can't go wrong with this recent Tekken game that are actually outstanding to play.
The physical copies for both PS5 and XSX/S are cost around between £20 and £25, where as the digital releases for PS Store, Xbox Store, and Steam are cost about £35.
Is this game are highly recommended to all fighting game fans? absoultely you should go play this game is because this is clearly the best fighting game for the 9th-gen platforms that you do not want to miss it.
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